Sunday, January 27, 2008

Temporal Guardians

Temporal Guardians

Temporal Guard or Guardians Law Enforcement Agency-an elite organization of time traveling peace officers.

Temporal Guardian Corps an elite organization of time traveling military officers.


When the strange alien crash-landed on Earth –seeking two escaped Ky’Vhan criminal, William Kirkwood and partner Peter Church found themselves a suitable successor as wounded Temporal Guardian-who an elite Temporal Guard or Guardians Law Enforcement Agency. Time traveling, paranormal cosmic power interstellar police officers-(sort of similar to the Green Lanterns and Lensman series.) As a member of the Temporal Guardians, they would two most powerful members of that Atlantean Time-Sorcerers Military/Police Force back organization. Given a light weight suite of light armor, that gives the wearer, many of the same powers and abilities of any member of Time- Sorcerer, an amazing power ring, linked to the Quantum Field Gauntlet-they control vast energies-bolts of lighting, force field, plasma flame or intense cold, levitate objects by simply thinking about it or fly by will power along. The Temporal Guardians could read others mind via telepathy, control others will and interrogate subjects, by way the voice manipulation mind control powers. They could also project great holographic images out of the gauntlet palm or disguise themselves as anyone or anything, to go under cover and perform surveillance work.

As was a member of the 3,600-strong Temporal Guardian Corps Captain William Kirkwood and partner Commander Peter Church, would travel anywhere-any place and anytime, to guard the temporal world lines, from any temporal contamination or corruption by Sidairian masters and Atlantean Time-Sorcerers. and was trained become a renegade and one of my greatest champions of justice and order throughout temporal space, confronting evil where it may be. The Temporal Guardians and the Temporal Corps would be the ultimate peace keepers for justice and order, along the many timelines of infinite multi verse space...

THE LEGEION OF TIME-SORCERERS-AN ANCIANT, ELITE ORGANIZATION OF TEMPORAL WIZARD WARRIORS, WITH PARANORMAL POWERS AND ABILITIES, AND
WEOPONS, THAT SEEMS MAGICAL-WHO ARE THE GAURDIANS OF TIME AND
SPACE, THROUGHOUT THE KNOWN MAVERIC COMIC UNIVERSE.
Similar to Temporal Guard or Guardians Law Enforcement Agency.




Check my Profile and Galaxy Beings-Myself and brother are attempting to produce our sci fi material.

Joe

Temporal Guardians

Temporal Guard or Guardians Law Enforcement Agency-an elite organization of time traveling peace officers.

Temporal Guardian Corps an elite organization of time traveling military officers.
When the strange alien crash-landed on Earth –seeking two escaped Ky’Vhan criminal, William Kirkwood and partner Peter Church found themselves a suitable successor as wounded Temporal Guardian-who an elite Temporal Guard or Guardians Law Enforcement Agency. Time traveling, paranormal cosmic power interstellar police officers-(sort of similar to the Green Lanterns and Lensman series.) As a member of the Temporal Guardians, they would two most powerful members of that Atlantean Time-Sorcerers Military/Police Force back organization. Given a light weight suite of light armor, that gives the wearer, many of the same powers and abilities of any member of Time- Sorcerer, an amazing power ring, linked to the Quantum Field Gauntlet-they control vast energies-bolts of lighting, force field, plasma flame or intense cold, levitate objects by simply thinking about it or fly by will power along. The Temporal Guardians could read others mind via telepathy, control others will and interrogate subjects, by way the voice manipulation mind control powers. They could also project great holographic images out of the gauntlet palm or disguise themselves as anyone or anything, to go under cover and perform surveillance work.

As was a member of the 3,600-strong Temporal Guardian Corps Captain William Kirkwood and partner Commander Peter Church, would travel anywhere-any place and anytime, to guard the temporal world lines, from any temporal contamination or corruption by Sidairian masters and Atlantean Time-Sorcerers. and was trained become a renegade and one of my greatest champions of justice and order throughout temporal space, confronting evil where it may be. The Temporal Guardians and the Temporal Corps would be the ultimate peace keepers for justice and order, along the many timelines of infinite multi verse space...

THE LEGEION OF TIME-SORCERERS-AN ANCIANT, ELITE ORGANIZATION OF TEMPORAL WIZARD WARRIORS, WITH PARANORMAL POWERS AND ABILITIES, AND
WEOPONS, THAT SEEMS MAGICAL-WHO ARE THE GAURDIANS OF TIME AND
SPACE, THROUGHOUT THE KNOWN MAVERIC COMIC UNIVERSE.
Similar to Temporal Guard or Guardians Law Enforcement Agency.

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Check my Profile and Galaxy Beings-Myself and brother are attempting to produce our sci fi material.


Temporal Guardians


I began this idea back the 1990's after watching the science fiction tv series Time Trax andv not liking it ,too much.I felt it should have more like the Lenseman series by E E Doc Smith or the Green Laterns-those Interstellar Police Officers,with the Green Energy Rings.If the Time Cop comic was out by Dark Horse,I was unaware of it,until the movie came out.

The perfection of time travel brings with it new opportunities for criminals. The government sets up a special police force (T.E.C.) to ensure the new technology isn't abused. Max Walker, one of these timecops learns of a corrupt politician's plot to become president using the device. Senator McComb discovers Walker on his trail and the real action begins--in Walker's own past! Written by Tim Kretschmann {Tim.K@VirComm.com}
In Washington DC in 1994, the Senate Oversight Committee (SOC) is being spoken to in the capitol building by George Spota, who explains that for the past 20 years, Doctor Hans Kleindast, the Nobel laureate who help the government with the space program back in the 1960s and 1970s, has been doing research, and his field of research has been time travel. The SOC believes that Hans is a quack -- until George tells the SOC that Hans actually succeeded in his research and took a trip to the past then back to the present. You can't travel into the future because the future hasn't happened yet. George makes it clear that a covert agency is needed to police time travel, so the Time Enforcement Commission (TEC) is formed. Named as the director of the TEC is Commander Eugene Matuzak, formerly of the Washington DC police department. Senator Aaron McComb, who sees possibilities, agrees to chair the oversight on the new program. Sometime later, at a shopping center, TEC agent Max Walker and his wife Melissa are being watched by a pair of shady looking men. Later, at home. Max and Melissa spend some passionate time together. That night, Melissa is about to tell Max something extremely important when the phone rings. Max answers the phone and is told to go to TEC headquarters. Max gets dressed and as soon as Max opens the front door to go outside, he is attacked by the two men from the shopping center. As the two men are beating Max up. Max sees Aaron looking out the window of the bedroom that Melissa is still in, and Aaron is holding Melissa hostage, forcing Melissa to watch Max's beating. The two men outside then shoot Max, who is wearing a bulletproof vest -- and then an explosion engulfs the house, killing Melissa. On October 30, 1929, on Wall Street in New York City, a man named Lyle Atwood enters an office building and rides an elevator up to an office. There is a sudden ripple in the office, and Max enters from the future. It turns out that Lyle is Max's partner, and Lyle is planning to stop the depression from happening. Max wants to know who Lyle is working for, and Lyie calls two security men into the office to deal with Max. Max beats up the two security men, and Lyle pulls out a gun and opens fire on Max. When Lyle runs out of bullets, Max forces Lyle to admit that he's working for Aaron, and that Aaron has paid off a lot of other TEC agents as well. Lyle then jumps out the window. Max jumps out after Lyle, grabs him, and takes Lyle with him back to present time, which is now the year 2004, ten years after Melissa's murder. TEC judge Marshall sentences Lyle to be immediately executed, so Lyle is sent back to 1929 and is dropped to his death from the point in midair where Max and Lyle disappeared to 2004. At TEC Headquarters in 2004, Aaron, Max, and Matuzak are showing Senator Malcolm Nelson around the TEC building. Aaron reminds everyone that people who go back in time risk coming into contact with a past version of themselves. The same matter cannot occupy the same space at the same time, because if that happens, and if it's a person accidentally making physical contact with their past version, that person will die, and their body will disappear from the face of the Earth. Later, Max tells Matuzak that Aaron wants to shut down the TEC so no one can stop him from altering the past to his advantage, because Aaron is now running for President of the United States. Aaron's fading campaign for president is dealt a blow when he is denied federal campaign matching funds. Just before Max wakes up, two men break into his home to kill him, but Max turns the tables and kills the two men who broke in. TEC internal affairs investigator Sarah Fielding questions Max. Max soon learns that Sarah may be on the wrong side in this. Max must travel back and forth in time to bring Aaron down...and when Max goes back to 1994 and finds out what Melissa wanted to tell him 10 years ago, it gives Max incentive to at least try to prevent Melissa's murder. Written by Todd Baldridge .
Timecop
From Wikipedia, the free encyclopedia
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For the TV series, see Timecop (TV series).
Timecop

Theatrical release poster
Directed by Peter Hyams
Produced by Sam Raimi
Robert Tapert
Written by Mike Richardson
Mark Verheiden
Starring Jean-Claude Van Damme
Mia Sara
Ron Silver
Bruce McGill
Gloria Reuben
Music by Mark Isham
Robert Lamm
Cinematography Peter Hyams
Editing by Steven Kemper
Distributed by MCA/Universal Pictures
Release date(s) September 16, 1994
Running time 98 min.
Country United States/Japan
Language English
Followed by Timecop 2: The Berlin Decision
IMDb profile
Timecop (1994) is a science fiction thriller feature film directed by Peter Hyams.

Timecop stars Jean Claude Van Damme, Ron Silver, Bruce McGill and Mia Sara, set in the future where time travel is possible. Van Damme plays a Time Enforcement Agent, part of a specialized police organization. He is conflicted, because he knows it is possible to prevent his wife's death, but his job as a Time Enforcement Agent prevents him from acting on such a prevention.

Timecop remains Jean Claude Van-Damme's highest grossing film (breaking the $100,000,000 barrier for worldwide gross) and his last commercially successful film before making a series of straight-to-video releases. It was also regarded as one of Van Damme's better films by critics who usually derided his acting ability.

Contents [hide]
1 Plot summary
2 Cast
3 Critical & Box office reception
4 Spinoffs
5 See also
6 References
7 External links



[edit] Plot summary
The beginning of the film shows a party of Confederate soldiers transporting gold bullion to General Robert E. Lee in 1863, the middle of the Civil War. They are stopped on the road by a man, who first politely asks for the gold, but then guns them down with two submachine-guns. In 1994, George Spota confers with the Senate Oversight Committee about Dr. Hans Kleindast’s successful experiments with time travel, and what precautions should be made to guard against tampering with such powerful material. The Time Enforcement Commission (TEC) is created, with DCPD Commander Eugene Matuzak (Bruce McGill) chosen as the director. The up-and-coming Senator Aaron McComb (Ron Silver) appoints himself to the oversight committee.

Max Walker (Jean-Claude Van Damme) is a TEC Agent in the year 2004. Ten years prior to working at the TEC, Walker's wife Melissa (Mia Sara) was killed in a raid on their home, which culminated in their house being blown up- with her inside. Max is constantly haunted by her memory, particularly something she was going to tell him before her death, and tormented by the idea that it is possible to save her by traveling back. Such an action would bring Max back from the disillusioned, work-intensive state he’s in, but would also defy the purpose of the TEC: to stop those with the capability from altering the past with their own interests.

On a mission to arrest his former partner, Lyle Atwood (Jason Schombing), Max travels back to 1929 to discover Atwood using knowledge from the future to buy up large stocks, which will in the future be worth millions. Walker confronts Atwood, who reveals that he has been collecting money for Senator McComb, who is using it to fund his campaign for President of the United States. Atwood pleads with Walker to spare him, and attempts suicide, but Walker saves him in the hope that he will testify against McComb. Atwood stays quiet and is sentenced to death. In a twist of temporal irony, Atwood is transported back to 1929, in the act of falling from his office window. He is therefore thought of as just another investor who lost everything in the Stock Market Crash.

After returning, Walker is made to accompany Matuzak while he, Spota, and McComb escort new overseer Senator Nelson around the headquarters. McComb inquires about Atwood, and soon deduces that Atwood gave him up to Walker. He tells Nelson that the TEC is a costly and unnecessary department; time travel should simply be done away with. Walker tells Matuzak about Atwood’s confession, which Matuzak believes but is reluctant to follow through on. The following morning, Walker is attacked in his apartment by three of McComb’s thugs, whom he dispatches. Soon after, he is introduced to his new partner, Internal Affairs agent Sarah Fielding (Gloria Reuben); Walker, having been Atwood’s partner, is under cautionary suspicion.

Matuzak accepts Walker’s suspicions about McComb, but again sees no point in pursuing them, as McComb has the power to take the department offline, and there is little proof. Walker and Fielding are sent to investigate a time fluctuation in 1994 at the Parker-McComb computer factory. Also at the factory is a young Senator McComb, arguing with Jack Parker about the marketability of the computer chip they are making, which Parker later makes millions off of and powers the TEC with. Parker, judiciously spending McComb’s money on the chip, gives him a final check, severing their ties, which in history costs McComb greatly. Walker infiltrates the facility just as a future version of Senator McComb arrives. The future McComb explains that the younger McComb needs to take over the company, as it will be worth billions in the future. Walker attempts to arrest the older McComb; however, he is double crossed by Fielding, who reveals that she too is corrupt. A fight ensues as McComb escapes back into the future, first killing Parker and ensuring his ownership of the company. (To illustrate the effects of the TEC agents, Walker kicks the younger McComb in the face during the fight and the effect of the damage instantly shows on the older McComb.)

Walker returns to the future only to find that the TEC is being decommissioned. Everything has changed- McComb, his chip powering all TEC machinery, has become a dominant political force, and removing the TEC gives him total control over time travel- and only Walker knows what has happened. Realizing that it is the effect of McComb's interference, Walker commandeers the time machine and goes back one last time with Matuzak’s help.

He arrives back again in 1994 and seeks out Fielding, who is in the hospital after McComb betrayed and shot her. Fielding agrees to Walker’s suggestion of testifying against McComb. Walker says he needs something to prove she existed, as McComb may travel back and kill her family to prevent her birth. Walker finds Fielding's blood sample, but also discovers his wife's blood sample, which indicates she is-was- pregnant. Walker returns to Fielding, but he is too late: she has been murdered. Realizing that he was to be a father, Walker decides that he must now save Melissa, and most likely stop McComb in the process.

While at the mall searching for Melissa, Walker recognizes two of McComb's thugs, whom he saw ten years before, and realizes that McComb must have changed the past and deliberately caused the death of his wife. Walker confronts his wife and explains that he is a future version of her husband. Bewildered and scared, Melissa still agrees to help out the future Walker by playing along with the younger Walker. Everything goes as it did before (in the beginning of the film), since Walker deliberately avoids telling Melissa about her impending death.

In the final showdown, McComb's thugs show up at the Walker home, but this time there are two of him, though the younger Walker is not aware of the older one. The two Walkers fight McComb's thugs one by one, the younger taking most of the damage while the older plays cat-and-mouse. The younger Walker is left half dead (again) as the older Walker confronts the older McComb, who is holding Melissa hostage. McComb sets the bomb to destroy the house and explains that although he will die, his earlier self will still become president; however, Walker has set him up. The younger McComb appears, responding to a message Walker secretly sent. Enraged, the older McComb shoots and wounds Melissa. Walker grabs the younger McComb and shoves him into the older one. As the movie states "The same matter cannot occupy the same space", the two McCombs fuse and implode into a pool of disappearing blood. Walker quickly picks up Melissa and carries her to safety as the bomb explodes and destroys their house.

Walker returns to the future, and is elated when he sees that things are back to normal- and more. Jack Parker runs the datalink company powering the TEC once again, Fielding is alive, Matuzak is a more amiable boss, and McComb apparently “disappeared” ten years ago. Walker arrives home- his rebuilt home- to find his wife, Melissa, and their son there to greet him.


[edit] Cast
Jean-Claude Van Damme - Max Walker
Mia Sara - Melissa Walker
Ron Silver - Senator Aaron McComb
Bruce McGill - Commander Eugene Matuzak
Gloria Reuben - Sarah Fielding
Scott Bellis - Ricky
Jason Schombing - Lyle Atwood

[edit] Critical & Box office reception
Timecop was released on September 16, 1994, where it opened at the number 1 spot with $12,064,625 from 2,228 theaters and a $5,415 average per theater. In its second week, it took the top spot yet again with $8,176,615. It finished its run with $45 million in total US ticket sales making it the first real solid box office hit for Van Damme. Overseas it grossed nearly double its US box office and making nearly $135 million in all.[citation needed]

Critics were mixed on Timecop noticing its various plot holes and inconsistencies.[attribution needed] While other critics liked the movie for its pure escapism it was widely agreed upon that Van Damme deserved only a passing grade for his acting as Max Walker.[attribution needed] Ron Silver was well noted for his villainous turn as crooked Senator Mc Comb.[citation needed]

Early in the film it is stated that backward time travel is possible but forward time travel is not, simply because "the future hasn't happened yet". Roger Ebert's review takes the film to task for its illogical paradoxes, including, "once you do travel back in time, the present becomes the future that has not yet happened."[1]


[edit] Spinoffs
The film, which was originally based on a comic, spun off into a short-lived television series named Timecop which ran for nine episodes in 1997 on ABC. It starred T.W. King as Jack Logan and Cristi Conaway as Claire Hemmings.

In 2003, a Direct-to-DVD sequel was released titled Timecop 2: The Berlin Decision starring Jason Scott Lee, Thomas Ian Griffith, and directed by Steve Boyum.

A game based on the movie was released on the SNES in 1995.


[edit] See also
Time travel

[edit] References
^ Roger Ebert review of Timecop

[edit] External links
Timecop at the Internet Movie Database
Retrieved from "http://en.wikipedia.org/wiki/Timecop"
Categories: All articles with unsourced statements | Articles with unsourced statements since January 2008 | Articles with specifically-marked weasel-worded phrases | Articles with unsourced statements since November 2007 | 1994 films | Science fiction action films | Films directed by Peter Hyams | Time travel films | Films based on comics | Renaissance Pictures productions | Films shot in Vancouver


Plot summary for
"Time Trax" (1993)
advertisement photos board trailer details

Each week Darian Lambert searches out criminals from the future hiding out in our time. He is armed with a credit card that houses a powerful computer which helps holographic image Darian search out threats to the present. Written by John Vogel {jlvogel@comcast.net}

Darien Lambert, Captain of the Fugitive Retrieval Section in the 22nd century, time-travels to the 20th century to capture 22nd century criminals who have escaped by time-traveling. He is armed with a PPT, a 3-button weapon that can render a man unconscious or send a man to the 22nd century. He has a computer named Selma, disguised as a credit card. Selma helps him to capture the fugitives, for she has access to various databases, and can make logical conclusions. She has also many other functions. The main criminal is Mo Sahmbi, who invented the time machine (TRAX) and helped the criminals to get away. Lambert cannot go to the 22nd century until he has captured all the fugitives. Written by Guilherme Gama {guigama@dglnet.com.br}

In 2193, criminal Mordecai Sahmbi has invented a time machine called TRAX. He uses the device to help 200 of his friends escape by time-travelling to 1993. TRAX is captured by the police, but not before Sahmbi himself escapes. Capt. Darien Lambert is a cop who travels back to 1993 with the mission of sending all the criminals back home (he cannot himself return until the mission is completed, since TRAX only allows two trips). Lambert is armed with Selma, a self-aware computer, and a small weapon called a PPT which can send criminals to the future (the red button) or render humans unconscious for a few minutes (green) or several hours (blue). Written by Brian Barjenbruch




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Temporal Guardians (3) Edit



Temporal Guardians

Temporal Guard or Guardians Law Enforcement Agency-an elite organization of time traveling peace officers.

Temporal Guardian Corps an elite organization of time traveling military officers.
When the strange alien crash-landed on Earth –seeking two escaped Ky’Vhan criminal, William Kirkwood and partner Peter Church found themselves a suitable successor as wounded Temporal Guardian-who an elite Temporal Guard or Guardians Law Enforcement Agency. Time traveling, paranormal cosmic power interstellar police officers-(sort of similar to the Green Lanterns and Lensman series.) As a member of the Temporal Guardians, they would two most powerful members of that Atlantean Time-Sorcerers Military/Police Force back organization. Given a light weight suite of light armor, that gives the wearer, many of the same powers and abilities of any member of Time- Sorcerer, an amazing power ring, linked to the Quantum Field Gauntlet-they control vast energies-bolts of lighting, force field, plasma flame or intense cold, levitate objects by simply thinking about it or fly by will power along. The Temporal Guardians could read others mind via telepathy, control others will and interrogate subjects, by way the voice manipulation mind control powers. They could also project great holographic images out of the gauntlet palm or disguise themselves as anyone or anything, to go under cover and perform surveillance work.

The members of the Temporal Guard are totally honest, honorable, uncompromising, and can read minds. The Quantum Power or Comic Lense gives its wearer a variety of mental capabilities-mind reading ot telepathy,mind control,voice manipulation, clairvoyance or seeing beyond the normal world-such other places in time and space,such as holo spacev or in the future.,rapid memory and instant data retrival .The Guardsman also feel the need to enforce justice upon many alternate and infinate worlds of temporal space, including those needed to enforce the law on alien planets and to bridge the communication gap between different life-forms.

As was a member of the 3,600-strong Temporal Guardian Corps Captain William Kirkwood and partner Commander Peter Church, would travel anywhere-any place and anytime, to guard the temporal world lines, from any temporal contamination or corruption by Sidairian masters and Atlantean Time-Sorcerers. and was trained become a renegade and one of my greatest champions of justice and order throughout temporal space, confronting evil where it may be. The Temporal Guardians and the Temporal Corps would be the ultimate peace keepers for justice and order, along the many timelines of infinite multi verse space...

THE LEGEION OF TIME-SORCERERS-AN ANCIANT, ELITE ORGANIZATION OF TEMPORAL WIZARD WARRIORS, WITH PARANORMAL POWERS AND ABILITIES, AND
WEOPONS, THAT SEEMS MAGICAL-WHO ARE THE GAURDIANS OF TIME AND
SPACE, THROUGHOUT THE KNOWN MAVERIC COMIC UNIVERSE.
Similar to Temporal Guard or Guardians Law Enforcement Agency.

Current mood: cheerful



Maveric Comics
Sarkhon/Toreus Properties,Inc. Sarkhon/Toreus Properties,Inc. Maveric Lions Productions-Maveric Comics- Maveric Lions Comic Group- Maveric Film- Maveric Lions Film- Maveric Lions Maveric Lions Adult webzines Group-Maveric Lions Toys-Maveric Lions Games- Maveric Lions Adult Magazines Group-Maveric Lions Games-Maveric Lions Webzines Group- Maveric Characters,Inc.Thompson Brothers PUBLICATIONS,INC,Maveric Magazines Management,Inc,Maveric Lions Cartoons- Maveric Lions Entertainment Group-All right reserved.


Maveric Comics..:
Sarkhon/Toreus Properties,Inc. Maveric Lions Productions-Maveric Comics- Maveric Lions Comic Group- Maveric Film- Maveric Lions Film- Maveric Lions Maveric Lions Adult webzines Group-Maveric Lions Toys-Maveric Lions Games- Maveric Lions Adult Magazines Group-Maveric Lions Games-Maveric Lions Webzines Group- Maveric Lions Cartoons- Maveric Lions Entertainment Group-All right reserved.


an EARLY DESIGN FROM YEARS

AGO.



From: > DrJaredMichealSarkhon1 (Original Message)


Maveric Comics
Sarkhon/Toreus Properties,Inc. Maveric Lions Productions-Maveric Comics- Maveric Lions Comic Group- Maveric Film- Maveric Lions Film- Maveric Lions Maveric Lions Adult webzines Group-Maveric Lions Toys-Maveric Lions Games- Maveric Lions Adult Magazines Group-Maveric Lions Games-Maveric Lions Webzines Group- Maveric Lions Cartoons-,Maveric Productions Ltd, Maveric Studios Inc, Maveric Entertainment, Inc Maveric Lions Entertainment Group-All right reserved.
Owner: Maveric lions, Trademark: Maveric lions" :
Sincerely yours-Upward Onward Maveric
MAVERIC LIONS ENTERTAINMENT GROUP
POST OFFICE BOX 22505.LANDTITLE BUILDING,Philadelphia,Pa,19110
6640 Torresdale Avenue,Philadelphia,Pa,19135
6142 Torresdale Avenue,Philadelphia,Pa,19135
,Philadelphia,Pa,19131
215-231-7600
cell 215-917-2849
Cut and paste to your site.
MAVERIC COMICS INC,STUDIOS
MAVERICCOMICSINCSTUDIOS@groups.msn.com
maverick n
1. somebody who holds independent views and who refuses to conform to the accepted or orthodox thinking on a subject
2. An unbranded animal, especially a calf that has become separated from its mother and herd. By convention, it can become the property of whoever finds it and brands it.
3. Maveric Comic-independent comic publishing studios, that refuses to conform to the accepted or orthodox thinking or subject matter. Hoping to also one change, not only the face of the publishing industry, but motion pictures, toys, games and all related multi media.

Founded by Carl Edward Thompson and Joseph Gilbert Thompson. Based existing webzines and comic production studios. Sarkhon/Toreus Propertyies,Inc.and Maveric Comics Studios,Inc.1985-1991.tm(c)
And now this
sincerely yours-Upward Onward Maveric.
Joseph Gilbert Thompson.
DOC THOMPSON.
MAVERIC COMICS INC,STUDIOS
toreus007@msn.com
POST OFFICE BOX 22505.LANDTITLE BUILDING,Philadelphia,Pa,19110

6640 Torresdale Avenue,Philadelphia,Pa,19135
6142 Torresdale Avenue,Philadelphia,Pa,19135
935 North 42ND Street,Philadelphia,Pa,19131
215-231-7600
cell 215-917-2849

6142 Torresdale Avenue.Philadelphia,Pa,19135-3718.
Be kind or don't bother sending.
MAVERIC COMICS GROUP manager
MAVERIC COMICS INC, STUDIOS
Latest News: Tina Small is Goddess Earth Mother.
Current mail address.
215-231-7600-Cell 215-917-2849
cell-215-917-6849
http://groups.msn.com/MAVERICCOMICSINCSTUDIOS

http://groups.msn.com/MAVERICCOMICSINCSTUDIOS.
----- Original Message ----- trademark [copyright-2006.Mavereic Lions Productions Entertainment.
Maveric Comics Studios.-Maveric Entertainment Group.

COME SEE ME SOMETIME.

I hate to post message up, but I could not find a link page here-so to tell about I post this up. I posted a few various logo designs you might want to look over. And there links to various groups-hey if you come over, you’ll never know what’s there...pligrims

Whatever was blocking me is over. Please excuse any garbage messages.

http://groups.msn.com/MAVERICCOMICSINCSTUDIOS
http://groups.msn.com/MAVERICCOMICSINCSTUDIOS
http://groups.msn.com/MavericEntertainmentGroup


http://groups.msn.com/MAVERICCOMICSINCSTUDIOS
http://groups.msn.com/MAVERICCOMICSINCSTUDIOS
http://groups.msn.com/MavericEntertainmentGroup
MAVERICCOMICSINCSTUDIOS@groups.msn.com
MavericEntertainmentGroup@groups.msn.com
http://groups.msn.com/MAVERICCOMICSINCSTUDIOS/_whatsnew.msnw

http://spaces.msn.com/members/MAVERICCOMICSPRODUCTIO/PersonalSpace.aspx?_c11_BlogPart_blogpart=myspace&_c=BlogPart&_c02_owner

Group name Maveric Entertainment Group
Description Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics,Maveric Entertainment Media,
Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics,Maveric Entertainment Media,
Public website None
Get a promotion box for your website

Group address Current web address:
http://groups.google.com/group/MavericEntertainmentGroup
Current email address:
MavericEntertainmentGroup@googlegroups.com

Maveric Entertainment, Inc All right reserved.
• Maveric Enterprises, Inc.
• Maveric Entertainment Group, Inc.
• All contents ™ and © 2007 Maveric Characters, Inc., unless otherwise noted herein. All rights reserved.
•COPYRIGHT AND TRADEMARK NOTICES

Except as noted, all books, titles, characters, character names, slogans, logos, and related indicia are trademarks of and copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved.
• Maveric Enterprises, Inc.
• Maveric Entertainment Group, Inc

All contents ™ and © 2007 Maveric Characters, Inc., unless otherwise noted herein. All rights reserved.
Maveric Comics TRADEMARKS.

The Maveric Lion logo is a trademark of copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved. .

An idiot is a trademark of Idiots Productions.Inc.

Happy Hanover is a trademark of Happy Hanover Comics. Happy Hanover Productions.Inc

‘’Life With Jonesie”” is a trademark of ’Life With Jonesie’’ Comics.
•The Tina Small Collector is a trademark of The Tina Small Collector Production, Inc.
All right reserved

• Trademarked in the U.S. and/or other countries. All other trademarks referenced herein are the properties of their respective owners.
• Entire contents trademarked (® or TM) and copyrighted (©) 1986-2007 by Maveric Comics, Inc. and its respective Licensors.
• All contents ™ and © 2007 Maveric Characters, Inc.,
Unless otherwise noted herein. All rights reserved.





Check my Profile and Galaxy Beings-Myself and brother are attempting to produce our sci fi material.

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