Colonel Gideon Fate
Maveric Comic Showcase Feature.
Secret Origins of Colonel Gideon Fate.
BY Joseph Gilbert Thompson and Carl Edward Thompson.
A Maveric Lion Production.1973-2007-TM.(c)
Group settings
Colonel Gideon Fate, fictional character whose real name is Gideon Fate, Jr., is a, surgeon, scientist, adventurer, inventor, explorer, researcher, and musician — a renaissance man. A team of scientists assembled by his father Gideon Fate ,Senior trained his mind and body to near-superhuman abilities almost from birth, giving the Omega Warriors or Alpha Omega Warriors, great strength and endurance, a photographic memory, mastery of the martial arts, Samurai and vast knowledge of the sciences. The Omega Warriors, whose origins extend back in one form or another-various members of the Fate House-Stephan Ulyseas Fate, within the 18th Century. Ulyseas Alexander Gideon Fate, within the late 19th Century. Colonel Gideon Fate- a combat series that portrayed the cigar-chomping Omega Warrior as leader of an elite U.S. Army unit, Special Forces Omega Warrior branch. It was there then. during the Third World War, during the free worlds war with the Kalladon –a evil Super Warriors, opposite to the Omega Warriors- Sgt.Gideon Fate, teamed up the men and women ,he later. Assembles as his team of adventurers.
Fate is trained as a paratrooper, a Ranger (commando), a demolitions expert, and a vehicle specialist (including aircraft and seagoing vessels). He has received Green and Black Beret Special Forces training, as a part of his regular Alpha Omega Warrior Program...
Gideon Fate, like many of his family members-many also, Omega Warriors, use various known and hidden bases of Operations all over the world. Some hidden on tropical islands in the South Pacific. others in hidden locations in the Artic and Antarctic. Some located on Fate Island, around New York City ,Los Angeles and Philadelphia. The Fates also can various Bases of their close associations with Sarkhon Enterprise, Inc. if necessary. Fate Enterprise, Inc was various public headquarters, located in various buildings-Skyscrapers, like the Fate Tower in New York and Fate Enterprises Tower in La. The Fate Research Center, located out on Fate Island, just outside the New York’s Eastern Sea board, within the Atlantic Ocean, is much of the companies more secret and dangerous experiments are conducted. Sometimes Admiral Sebastian Noland, the third and his HMS Leviathon uses this as a secret port of call, to harbor his fantastic super submarine-invented by his ancestor the original Admiral Sebastian Noland.
Later on,Sgt.Gideon Fate,now a Colonel is a Super-cool spy,working for The United World Intelligence Agency.Fate,becomes involved in a series of adventures,trying to foil the many secret,terrorist operations of foreign agents and the many nations governed by the Kaladan.At some time,Colonel resigns,because of one of the operations got a girl-Victoria Littlefeild,he in love killed.His arch enemy Deacon Cross-another Omega Warrior-no longer working for the free world,but the otherside was involved. Fate is one of several generations of Alpha-Omega Warriors or simply known Omega Warriors-a top secret genetic /Eugenics Program, partially funded by Professor Thuzan Thune and his Sarkhon Enterprise, Inc, to help defend mankind from any internal or external threat, not directly handled by the Legion of Time-Sorcerers on this Earth. He resides on the top (86th) floor of a New York City skyscraper, implicitly the Fate Enterprises, Inc, reached by a private high-speed elevator. Colonel Gideon Fate owns a fleet of cars, trucks, aircraft, and boats which he stores at a secret hangar on the Hudson River, and another located with the secret made island known as Fate Island-located somewhere off the eastern coast of the United States of America. Colonel Gideon Fate-a product of several generations of supermen and super women, also is part of a family of individual comprising Omega-Warriors, plus a team of the world’s greatest adventures and heroes of his era.
Various Agents and known operative,who work for Fate Enterprises,Inc.
Simon Quade-a British secret agent, who often works with Colonel Gideon Fate. a British secret agent, who often works with Colonel Gideon Fate. Commander Simon Quade, CMG,!) RNVR is an agent of the British Secret Intelligence Service (SIS) (more commonly, MI6).
His partner is Richard Eddison-an American C.I.A Agent –later an operative of the United World Intelligence Agency and jack of all trades-who created anything out of any thing else needed to get out of a situation or predicament-.a sort of MacGiver type character. He is a former member of the U.S. Marine Corps,Omega Warrior Branch until he began to work for the CIA
Johnathan MacCloud-an American C.I.A Agent and jack of all trades-who created anything out of any thing else needed to get out of a situation or predicament-.a sort of MacGiver type character.
Mike (Michael Kelly) MacKloskey-New York Cab driver. Grew up the youngest of an Irish family.
Larry ''Kidd ''Carson-is an ex-Harvard lawyer turned bounty hunter now on a quest to bring to justice the evil doers of the world. Kidd Carson, is actually Larry ''Kidd ''Carson, Junior, who once spent time as a rodeo star and circus acrobat, after-he left Harvard. His father Larry ''Kidd ''Carson, Senior, a United States Texas Ranger, was killed by Bill Black-an infamous outlaw, while his son practiced law after the War. His caused to resign from his law firm Carson, Rogers and McMillan, to hunt his father’s killer. Traveling as a rodeo performer and circus acrobat, while actually as members of the Texas Rangers,’ Kidd ''Carson met up with Colonel Gideon Fate and crew again, to help hunt Billy Black. Afterwards, Carson joined up with Fate Enterprises, as its team unofficial legal expert and connection to the United States Texas Rangers. and shares the values of sheriffs in the West.’ Kidd ''Carson's troubled relationship with his late father and his growing fear that he will never be able to settle down,with off and on again relationship with his girfreind Kate.''Kidd ''Carson, also often ran into an object-a strange alien artifact-an Orb of the Ancients-a strange device, that properties of a Randarian Navigational Computer, Startarin Power Sphere, various Seraphian Crystal devices and so on. Several of these such devices-13 in all, were reported lost or stolen and stow in the weirdest places. One found it’s way on earth and has changed hands from time to time-various heroes of this Earth have run into it from time to time.
Patrick Doughan-hulking engineer type.
Dakota Smith-a sort of modern day Indiana Jones.
Colonel Gideon Fate-Alpha/Omega Warrior. Superman hero-sort of similar to Tom Strong, Tom Swift, Dereck Flint. and Doc Savage all rolled into one. Located within the Maveric Comic Universe.
Doc Savage has influenced the creation and development of other fictional heroes, including Superman, Batman and Buckaroo Banzai. Both Alan Moore's Tom Strong and Warren Ellis's Doc Brass are closely modeled on Doc Savage. Sam Beckett from the TV series Quantum Leap also shares many similarities with Savage. I modeled this Colonel Gideon Fate to be a modern mixtures of the characters above, plus the character in the movies Our Man Flint is a 1966 action film which stars James Coburn as Derek FlintIn Like Flint is a 1967 sequel to the spy film, Our Man Flint (1966). James Coburn returns to the role of Derek Flint.
Gideon Fates assistants are patterned after Simon Quade-a hero James Bond 007 is a fictional British agent[1] created in 1952 by writer Ian Fleming, featured in twelve novels, two anthologies, and a film series.[2] .plus Simon Templar, a fictional character created by Leslie Charteris and the protagonist of a series of stories and novels entitled, The Saint. literary character-a detective, Simon Templar—a Robin Hood-like adventurer with a penchant for disguise. and The Man from U.N.C.L.E. was an American television series that ran on NBC from September 22, 1964, to January 15, 1968, for 105 episodes (see 1964 in television and 1968 in television). The first season was broadcast in black and white. [1] The series centered on a two-man troubleshooting team for a covert espionage organization: American Napoleon Solo (Robert Vaughn), and Russian Illya Kuryakin (David McCallum). Leo G. Carroll played Alexander Waverly, the British head of the organization.
Angus MacGyver (known to his friends as MacGyver or "Mac") who favoured brain over brawn in order to solve desperate problems. MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife and duct tape and the usual coincidence of being locked up in a room full of useful materials. MacGyver is a United States adventure television series, produced in Canada, about the laid-back, extremely resourceful secret agent Angus MacGyver played by Richard Dean Anderson.
Dr. Henry "Indiana" Jones, Jr.[1] (born July 1, 1899 in Princeton, New Jersey), most famously known as Indiana Jones or Indy, and known as Henri Defense during World War I,[3] is a fictional professor of archaeology, adventurer, and the main protagonist of the 1981 adventure film Raiders of the Lost Ark, its prequel (Indiana Jones and the Temple of Doom) and sequels (Indiana Jones and the Last Crusade and Indiana Jones and the Kingdom of the Crystal Skull). Jones is notable for his trademark bullwhip, fedora, leather jacket, and fear of snakes. From a young age, his observations of many major people and events of the early 20th Century would have a major effect on his later life as an archaeologist.
Colonel Gideon Fate-Alpha/Omega Warrior. Superman hero-sort of similar to Tom Strong, Tom Swift, Derreck Flint. and Doc Savage all rolled into one. Located within the Maveric Comic Universe.
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Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics, Maveric Entertainment Media,
Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics, Maveric Entertainment Media,
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Maveric Entertainment, Inc All right reserved.
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Maveric Entertainment Group, Inc.
All contents ™ and © 2007 Maveric Characters, Inc., unless otherwise noted herein. All rights reserved.
COPYRIGHT AND TRADEMARK NOTICES Except as noted, all books, titles, characters, character names, slogans, logos, and related indicia are trademarks of and copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved.
Maveric Enterprises, Inc.
Maveric Entertainment Group, Inc
Maveric Comics TRADEMARKS. The Maveric Lion logo is a trademark of copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved. .Idiots is a trademark of Idiots Productions.Inc.Happy Hanover is a trademark of Happy Hanover Comics. Happy Hanover Production, Inc‘’Life With Jonesie”” is a trademark of ’Life With Jonesie’’ Comics.
The Tina Small Collector is a trademark of The Tina Small Collector Production, Inc.
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Trademarked in the U.S. and/or other countries. All other trademarks referenced herein are the properties of their respective owners.
Entire contents trademarked (® or TM) and copyrighted (©) 1986-2007 by Maveric Comics, Inc. and its respective Licensors.
All contents ™ and © 2007 Maveric Characters, Inc.,
Unless otherwise noted herein. All rights reserved.
Friday, March 7, 2008
The United World Intelligence Agency .
The United World Intelligence Agency .
Maveric Comic Showcase Feature Article
Secret Origins of Colonel Gideon Fate.
BY Joseph Gilbert Thompson and Carl Edward Thompson.
A Maveric Lion Production.1973-2007-TM.(c)
Sarkhon/Toreus Properties,Inc. Maveric Lions Productions-Maveric Comics- Maveric Lions Comic Group- Maveric Film- Maveric Lions Film- Maveric Lions Maveric Lions Adult webzines Group-Maveric Lions Toys-Maveric Lions Games- Maveric Lions Adult Magazines Group-Maveric Lions Games-Maveric Lions Webzines Group- Maveric Lions Cartoons-,Maveric Productions Ltd, Maveric Studios Inc, Maveric Entertainment, Inc Maveric Lions Entertainment Group-All right reserved.
Owner: Maveric lions, Trademark: Maveric lions":
Sincerely yours-Upward Onward Maveric
MAVERIC LIONS ENTERTAINMENT GROUP
Joseph Gilbert Thompson
POST OFFICE BOX 22505.LANDTITLE BUILDING, Philadelphia, Pa, 19110
1320 SOUTH 32ND STREET.PHILADELPHIA,PA,19146.
The United World Intelligence Agency ( UWIA or The United World Agency )multi-national organization, reporting to a collection of representatives comparable to the United Nations Security Council. United World Intelligence Agency is an extra-government intelligence and security organization dedicated to protecting the nations and peoples of Earth from all threats, terrestrial or extraterrestrialThe Supreme Director. reports directly to the President of the United States,and the United World Council who relieves him of duty. The identities of the organization’s founders, its Executive Board, have never been revealed,but speculation is various inviduals are possible members,such as Professor Thuzan Thune Sarkhon,General Gideon Fate,Senior,Angella Fate-his wife, In addition, the organization has a military hierarchy of officers, recruits through advertising campaigns, and presides over certain large-scale operations, such as an orbital space platform. also regional offices in all the major cities of the free world and several secret bases in Communist countries. The United World Intelligence Agency organization often operates as much as a covert agency as a quasi-military one, initially depicted as affiliated with the United States government,but later grew to involve every other free country allied with the United Nations. The United World Intelligence Agency was depicted as under the jurisdiction of the United Nations, with vast technological resources at its disposal, with U.N. General Assembly Resolutions and legislation passed in signatory nations aiding many of their operations. The United World Intelligence Agency’s an idealistic depiction of an international organization that transcended borders and agents of all nationalities worked together.It like the newly formed United World Council, is one more prelude to Earth’s future United Star Forces and United Star Fleet, plus the future formation of the 12 Confederation Colonies of the Terra and later still Terran Fedration of Worlds, formed in a century ot two.
Bases of operation.
The United World Intelligence Agency, has many ties to the United World Military Forces. The United World can deploy a variety of Air Craft Carrier Battle Group, scattered all over the globe, plus various submarine battle groups, including those employed by Admiral Harriman Nolands private fleet,which operated out of Noland’s Island and other secret locations,plus Fate Enterprise,Inc,Bases of Operations,located all over Earth.The United World Intelligence Agency,also has a number of newly constructed Star Carrier Battle Groups,that patrol the upper and outer atmosphere,in case any possible global or extraterrestrial threat,that make it’s way toward the Terran Homeworld.
Although the various Star Carriers built over the years have long been considered .'s primary home base, the United World Directorate also maintains a number of land bases throughout the world, most notably " Central United World Intelligence Agency Headquarters" in New York City. While some of these bases are publicly accessible on a limited basis, most are not publicly disclosed for reasons of planetary security. There are several fully equipped UWIA. fall-out shelters scattered around the world, their existence known specific members of the United World Agency.The headquarters in New York City were most frequently entered by a secret entrance.located at variuos locationas all over the city,as it does in other parts of the world.
After the troubles with the Kaladon Empire or rather alliance of Empires,during the World War Three or Third World Wars,The United Nations,with the help of noted indiduals Professor Thuzan Thune Sarkhon,General Gideon Fate,Senior,urged that a United World Council be formed,complrising many international world government leaders or representatives,such an embassidor,to hold session,to discuss international political policies and other government matters.This ofcourse,led to the formation of an international world intelligence gathering and miltary force operations command structure-hense The United World Intelligence Agency ( UWIA or The United World Agency.).
The most recognizable element of The United World Intelligence Agency, the Star Carrier fleet the product of the most advanced technologies and minds in the aeronautic industry. Constructed in the late 1960's with help from Gideon Fates-Fate Aircraft and Sarkhon Star Craft.Inc, the carrier served as The United World Intelligence Agency's mobile HQ, permitting a global vigilance unmatched by any other force on Earth. Housing hundreds of agents and technicians, the star carrier fleet also of serves as a central base of operation to several squadrons of fighter aircraft, helicopters, and hovercars.The Carrier can also commonidate dozens of air craft,star fighters,jet fighters,passenger craft ,repulsor copters,and so on. The Carriers are lightly and heavily armed and designed for either massive mltary fleet operations or humanitarian missions. Star Carrier Clasification or deep space fleet carrier is a support ship specifically designed for carrying eighty or more attack fighters or shuttlecraft . The Star Carrier comes a variety of Classification,from Scout Class,Patrol Class,Escort Class or the huge Cruiser Class and Largest Titan Class.
Among its levels, the carrier holds divisions of all of the agency's various departments, including the telecominations Stratigistic Operations Room.This is one of the main Command bridge areas of the star carrier-which includes the Battle Bridge and Engine Room Bridge-that make sure,no primary command area or control room,is located in any single place,and thus no enemy could disable the carrier by taking out a command bridge area.In an event,the star carrier must evacuated,it has enough escape pods and lifeboats,for the crew to flee the ship.The pods and boats can land safely upon the surface,by way of mini repulsor drive engines,reactor drive thrusters and a floatation collar,incase of having land upon the ocean.
Divisions-Command Areas,Crew Areas,Deternition Areas-which hold the Prison or Ships Brig sections.Tactical or Weapons War Room.Long Range Ballistic Areas,the Hangar Deck and Cargo Deck Areas.
The entire command staff hold quarters aboard the carrier, while the lower ranks occupy military barracks-style rooms. By far the largest room is the multi-level bridge which includes the massive wrap-around glass wall found at the fore of the aircraft.Here,too is included a huge holographic screen network,suspended from the star carrier’s roof.
Another of the larger rooms aboard the craft is the computer core complex where the carrier's primary computer motiviational circuitry is housed.This primary a backup area,for all other primary computer terminal banks,to stored in case of an emergency,such as primary data file loss.
The carrier's arsenal included a cache of nuculear missiles that could be launched at every foreign capital in the world (we assume Washington D.C. is not trageted) via an omni-launch program.The Carrier was a political compromise among the signatories of the treaty in response to fears that any nation hosting the United World Directorate's main headquarters would be subject to attack by organizations such the Kaladon and enemies of the Free World.
Kaladon ruled nationa often are tyrannical dictatorships,with secret police forces,who employ secret prison camps-prisoners of wars Stalag like Death Camps or Concentration camps,where prisoners are treaten brutally by savage Prison Guards. The camp's first inmates were primarily political prisoners, Social Democrats, Communists, trade unionists, habitual criminals, homosexuals,foreign spies,traitors , beggars, vagrants,and anyone who was not-nor lived up to the superior ideals of the Kaladon Supremacy Movement-only anyone of pure superior genetic bloodlines ,where worthy of continued use and existence or rights as a citizen of a pictular . The majority of prisoners brought to extermination camps were not expected to survive more than 24 hours beyond arrival. Victims’ bodies were usually cremated or buried in mass graves. Auschwitz-Birkenau, Belzec, Chelmno, Majdanek, Sobibor, and Treblinka.-old style Nazi Death Camps were reborn all over the Kaladon ruled nations. Large-scale murder by gas and body disposal through cremation were conducted systematically by Kaladon-during the Great Third World War.This imformation,was provided by brave agents of the United World Intelligence Agency-some members of the Alpha-Omega Warriors Program.Heroic Omega Warriors,such as Colonel Gideon Fate and heroic Advengerai Commandoes,saw such evil conduct at these Death Camps during their imprisonment,during the Great War.It was one the reasons,Colonel Fate and crew worked so closely with the United World Intelligence Agency,hoping to prevent or such any existing such Death Camp,still existence after certain still Kaladon occupied nations.
Other unique features included a secondary power system to keep the carrier afloat providing that any or more of the six massive repular drive engines fail or are destroyed.The primary Repulsoor Drive Engine can keep the Star Carrier afloat or in flight,were damaged beyond fuctioning and moile,in case of an attack,weither external or internal by hostile forces or teroristic sabotage.A deflector or Deflection shield,backed by limited deflection force fields,also protect the ship,in case an attack by outside forces.
The Star Carrier has a powerful tractor beam,which can transport cargo and if nessarary passenger,from and to the carrier.A limited jump gate or Star Gate,curtisy of Project Time Stalkers,Inc.can also act as a way instantainous travel from and to the star carrier.Both the Tractor Beam and Jump Gate is capable of transporting anyone or thing of varying size aboard the ship. political compromise among the signatories of the treaty in response to fears that any nation hosting the Directorate's main headquarters would be subject to attack by organizations such as the Kaladon or other enemies of the Free World,such as the Ky’Van,the Phaseans and so on.
Colonel Gideon Fate-Alpha/Omega Warrior. Superman hero-sort of similar to Tom Strong, Tom Swift, Dereck Flint. and Doc Savage all rolled into one. Located within the Maveric Comic Universe.
Doc Savage has influenced the creation and development of other fictional heroes, including Superman, Batman and Buckaroo Banzai. Both Alan Moore's Tom Strong and Warren Ellis's Doc Brass are closely modeled on Doc Savage. Sam Beckett from the TV series Quantum Leap also shares many similarities with Savage. I modeled this Colonel Gideon Fate to be a modern mixtures of the characters above, plus the character in the movies Our Man Flint is a 1966 action film which stars James Coburn as Derek FlintIn Like Flint is a 1967 sequel to the spy film, Our Man Flint (1966). James Coburn returns to the role of Derek Flint.
Gideon Fates assistants are patterned after Simon Quade-a hero James Bond 007 is a fictional British agent[1] created in 1952 by writer Ian Fleming, featured in twelve novels, two anthologies, and a film series.[2] .plus Simon Templar, a fictional character created by Leslie Charteris and the protagonist of a series of stories and novels entitled, The Saint. literary character-a detective, Simon Templar—a Robin Hood-like adventurer with a penchant for disguise. and The Man from U.N.C.L.E. was an American television series that ran on NBC from September 22, 1964, to January 15, 1968, for 105 episodes (see 1964 in television and 1968 in television). The first season was broadcast in black and white. [1] The series centered on a two-man troubleshooting team for a covert espionage organization: American Napoleon Solo (Robert Vaughn), and Russian Illya Kuryakin (David McCallum). Leo G. Carroll played Alexander Waverly, the British head of the organization.
Angus MacGyver (known to his friends as MacGyver or "Mac") who favoured brain over brawn in order to solve desperate problems. MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife and duct tape and the usual coincidence of being locked up in a room full of useful materials. MacGyver is a United States adventure television series, produced in Canada, about the laid-back, extremely resourceful secret agent Angus MacGyver played by Richard Dean Anderson.
Dr. Henry "Indiana" Jones, Jr.[1] (born July 1, 1899 in Princeton, New Jersey), most famously known as Indiana Jones or Indy, and known as Henri -Defense during World War I,[3] is a fictional professor of archaeology, adventurer, and the main protagonist of the 1981 adventure film Raiders of the Lost Ark, its prequel (Indiana Jones and the Temple of Doom) and sequels (Indiana Jones and the Last Crusade and Indiana Jones and the Kingdom of the Crystal Skull). Jones is notable for his trademark bullwhip, fedora, leather jacket, and fear of snakes. From a young age, his observations of many major people and events of the early 20th Century would have a major effect on his later life as an archaeologist.
Colonel Gideon Fate-Alpha/Omega Warrior. Superman hero-sort of similar to Tom Strong, Tom Swift, Derreck Flint. and Doc Savage all rolled into one. Located within the Maveric Comic Universe.
None
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Owner: Maveric lions, Trademark: Maveric lions":
Sincerely yours-Upward Onward Maveric
MAVERIC LIONS ENTERTAINMENT GROUP
Joseph Gilbert Thompson
POST OFFICE BOX 22505.LANDTITLE BUILDING, Philadelphia, Pa, 19110
1320 SOUTH 32ND STREET.PHILADELPHIA,PA,19146.
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Maveric Entertainment Group
Description
Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics, Maveric Entertainment Media,
Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics, Maveric Entertainment Media,
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Maveric Entertainment, Inc All right reserved.
Maveric Enterprises, Inc.
Maveric Entertainment Group, Inc.
All contents ™ and © 2007 Maveric Characters, Inc., unless otherwise noted herein. All rights reserved.
COPYRIGHT AND TRADEMARK NOTICES
Except as noted, all books, titles, characters, character names, slogans, logos, and related indicia are trademarks of and copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved.
Maveric Enterprises, Inc.
Maveric Entertainment Group, Inc
Maveric Comics TRADEMARKS.
The Maveric Lion logo is a trademark of copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved. .
Idiots is a trademark of Idiots Productions.Inc.
Happy Hanover is a trademark of Happy Hanover Comics. Happy Hanover Production, Inc
‘’Life With Jonesie”” is a trademark of ’Life With Jonesie’’ Comics.
The Tina Small Collector is a trademark of The Tina Small Collector Production, Inc.
All right reserved
MavericEntertainmentGroup@googlegroups.com
Trademarked in the U.S. and/or other countries. All other trademarks referenced herein are the properties of their respective owners.
Entire contents trademarked (® or TM) and copyrighted (©) 1986-2007 by Maveric Comics, Inc. and its respective Licensors.
All contents ™ and © 2007 Maveric Characters, Inc.,
Unless otherwise noted herein. All rights reserved.
Maveric Comic Showcase Feature Article
Secret Origins of Colonel Gideon Fate.
BY Joseph Gilbert Thompson and Carl Edward Thompson.
A Maveric Lion Production.1973-2007-TM.(c)
Sarkhon/Toreus Properties,Inc. Maveric Lions Productions-Maveric Comics- Maveric Lions Comic Group- Maveric Film- Maveric Lions Film- Maveric Lions Maveric Lions Adult webzines Group-Maveric Lions Toys-Maveric Lions Games- Maveric Lions Adult Magazines Group-Maveric Lions Games-Maveric Lions Webzines Group- Maveric Lions Cartoons-,Maveric Productions Ltd, Maveric Studios Inc, Maveric Entertainment, Inc Maveric Lions Entertainment Group-All right reserved.
Owner: Maveric lions, Trademark: Maveric lions":
Sincerely yours-Upward Onward Maveric
MAVERIC LIONS ENTERTAINMENT GROUP
Joseph Gilbert Thompson
POST OFFICE BOX 22505.LANDTITLE BUILDING, Philadelphia, Pa, 19110
1320 SOUTH 32ND STREET.PHILADELPHIA,PA,19146.
The United World Intelligence Agency ( UWIA or The United World Agency )multi-national organization, reporting to a collection of representatives comparable to the United Nations Security Council. United World Intelligence Agency is an extra-government intelligence and security organization dedicated to protecting the nations and peoples of Earth from all threats, terrestrial or extraterrestrialThe Supreme Director. reports directly to the President of the United States,and the United World Council who relieves him of duty. The identities of the organization’s founders, its Executive Board, have never been revealed,but speculation is various inviduals are possible members,such as Professor Thuzan Thune Sarkhon,General Gideon Fate,Senior,Angella Fate-his wife, In addition, the organization has a military hierarchy of officers, recruits through advertising campaigns, and presides over certain large-scale operations, such as an orbital space platform. also regional offices in all the major cities of the free world and several secret bases in Communist countries. The United World Intelligence Agency organization often operates as much as a covert agency as a quasi-military one, initially depicted as affiliated with the United States government,but later grew to involve every other free country allied with the United Nations. The United World Intelligence Agency was depicted as under the jurisdiction of the United Nations, with vast technological resources at its disposal, with U.N. General Assembly Resolutions and legislation passed in signatory nations aiding many of their operations. The United World Intelligence Agency’s an idealistic depiction of an international organization that transcended borders and agents of all nationalities worked together.It like the newly formed United World Council, is one more prelude to Earth’s future United Star Forces and United Star Fleet, plus the future formation of the 12 Confederation Colonies of the Terra and later still Terran Fedration of Worlds, formed in a century ot two.
Bases of operation.
The United World Intelligence Agency, has many ties to the United World Military Forces. The United World can deploy a variety of Air Craft Carrier Battle Group, scattered all over the globe, plus various submarine battle groups, including those employed by Admiral Harriman Nolands private fleet,which operated out of Noland’s Island and other secret locations,plus Fate Enterprise,Inc,Bases of Operations,located all over Earth.The United World Intelligence Agency,also has a number of newly constructed Star Carrier Battle Groups,that patrol the upper and outer atmosphere,in case any possible global or extraterrestrial threat,that make it’s way toward the Terran Homeworld.
Although the various Star Carriers built over the years have long been considered .'s primary home base, the United World Directorate also maintains a number of land bases throughout the world, most notably " Central United World Intelligence Agency Headquarters" in New York City. While some of these bases are publicly accessible on a limited basis, most are not publicly disclosed for reasons of planetary security. There are several fully equipped UWIA. fall-out shelters scattered around the world, their existence known specific members of the United World Agency.The headquarters in New York City were most frequently entered by a secret entrance.located at variuos locationas all over the city,as it does in other parts of the world.
After the troubles with the Kaladon Empire or rather alliance of Empires,during the World War Three or Third World Wars,The United Nations,with the help of noted indiduals Professor Thuzan Thune Sarkhon,General Gideon Fate,Senior,urged that a United World Council be formed,complrising many international world government leaders or representatives,such an embassidor,to hold session,to discuss international political policies and other government matters.This ofcourse,led to the formation of an international world intelligence gathering and miltary force operations command structure-hense The United World Intelligence Agency ( UWIA or The United World Agency.).
The most recognizable element of The United World Intelligence Agency, the Star Carrier fleet the product of the most advanced technologies and minds in the aeronautic industry. Constructed in the late 1960's with help from Gideon Fates-Fate Aircraft and Sarkhon Star Craft.Inc, the carrier served as The United World Intelligence Agency's mobile HQ, permitting a global vigilance unmatched by any other force on Earth. Housing hundreds of agents and technicians, the star carrier fleet also of serves as a central base of operation to several squadrons of fighter aircraft, helicopters, and hovercars.The Carrier can also commonidate dozens of air craft,star fighters,jet fighters,passenger craft ,repulsor copters,and so on. The Carriers are lightly and heavily armed and designed for either massive mltary fleet operations or humanitarian missions. Star Carrier Clasification or deep space fleet carrier is a support ship specifically designed for carrying eighty or more attack fighters or shuttlecraft . The Star Carrier comes a variety of Classification,from Scout Class,Patrol Class,Escort Class or the huge Cruiser Class and Largest Titan Class.
Among its levels, the carrier holds divisions of all of the agency's various departments, including the telecominations Stratigistic Operations Room.This is one of the main Command bridge areas of the star carrier-which includes the Battle Bridge and Engine Room Bridge-that make sure,no primary command area or control room,is located in any single place,and thus no enemy could disable the carrier by taking out a command bridge area.In an event,the star carrier must evacuated,it has enough escape pods and lifeboats,for the crew to flee the ship.The pods and boats can land safely upon the surface,by way of mini repulsor drive engines,reactor drive thrusters and a floatation collar,incase of having land upon the ocean.
Divisions-Command Areas,Crew Areas,Deternition Areas-which hold the Prison or Ships Brig sections.Tactical or Weapons War Room.Long Range Ballistic Areas,the Hangar Deck and Cargo Deck Areas.
The entire command staff hold quarters aboard the carrier, while the lower ranks occupy military barracks-style rooms. By far the largest room is the multi-level bridge which includes the massive wrap-around glass wall found at the fore of the aircraft.Here,too is included a huge holographic screen network,suspended from the star carrier’s roof.
Another of the larger rooms aboard the craft is the computer core complex where the carrier's primary computer motiviational circuitry is housed.This primary a backup area,for all other primary computer terminal banks,to stored in case of an emergency,such as primary data file loss.
The carrier's arsenal included a cache of nuculear missiles that could be launched at every foreign capital in the world (we assume Washington D.C. is not trageted) via an omni-launch program.The Carrier was a political compromise among the signatories of the treaty in response to fears that any nation hosting the United World Directorate's main headquarters would be subject to attack by organizations such the Kaladon and enemies of the Free World.
Kaladon ruled nationa often are tyrannical dictatorships,with secret police forces,who employ secret prison camps-prisoners of wars Stalag like Death Camps or Concentration camps,where prisoners are treaten brutally by savage Prison Guards. The camp's first inmates were primarily political prisoners, Social Democrats, Communists, trade unionists, habitual criminals, homosexuals,foreign spies,traitors , beggars, vagrants,and anyone who was not-nor lived up to the superior ideals of the Kaladon Supremacy Movement-only anyone of pure superior genetic bloodlines ,where worthy of continued use and existence or rights as a citizen of a pictular . The majority of prisoners brought to extermination camps were not expected to survive more than 24 hours beyond arrival. Victims’ bodies were usually cremated or buried in mass graves. Auschwitz-Birkenau, Belzec, Chelmno, Majdanek, Sobibor, and Treblinka.-old style Nazi Death Camps were reborn all over the Kaladon ruled nations. Large-scale murder by gas and body disposal through cremation were conducted systematically by Kaladon-during the Great Third World War.This imformation,was provided by brave agents of the United World Intelligence Agency-some members of the Alpha-Omega Warriors Program.Heroic Omega Warriors,such as Colonel Gideon Fate and heroic Advengerai Commandoes,saw such evil conduct at these Death Camps during their imprisonment,during the Great War.It was one the reasons,Colonel Fate and crew worked so closely with the United World Intelligence Agency,hoping to prevent or such any existing such Death Camp,still existence after certain still Kaladon occupied nations.
Other unique features included a secondary power system to keep the carrier afloat providing that any or more of the six massive repular drive engines fail or are destroyed.The primary Repulsoor Drive Engine can keep the Star Carrier afloat or in flight,were damaged beyond fuctioning and moile,in case of an attack,weither external or internal by hostile forces or teroristic sabotage.A deflector or Deflection shield,backed by limited deflection force fields,also protect the ship,in case an attack by outside forces.
The Star Carrier has a powerful tractor beam,which can transport cargo and if nessarary passenger,from and to the carrier.A limited jump gate or Star Gate,curtisy of Project Time Stalkers,Inc.can also act as a way instantainous travel from and to the star carrier.Both the Tractor Beam and Jump Gate is capable of transporting anyone or thing of varying size aboard the ship. political compromise among the signatories of the treaty in response to fears that any nation hosting the Directorate's main headquarters would be subject to attack by organizations such as the Kaladon or other enemies of the Free World,such as the Ky’Van,the Phaseans and so on.
Colonel Gideon Fate-Alpha/Omega Warrior. Superman hero-sort of similar to Tom Strong, Tom Swift, Dereck Flint. and Doc Savage all rolled into one. Located within the Maveric Comic Universe.
Doc Savage has influenced the creation and development of other fictional heroes, including Superman, Batman and Buckaroo Banzai. Both Alan Moore's Tom Strong and Warren Ellis's Doc Brass are closely modeled on Doc Savage. Sam Beckett from the TV series Quantum Leap also shares many similarities with Savage. I modeled this Colonel Gideon Fate to be a modern mixtures of the characters above, plus the character in the movies Our Man Flint is a 1966 action film which stars James Coburn as Derek FlintIn Like Flint is a 1967 sequel to the spy film, Our Man Flint (1966). James Coburn returns to the role of Derek Flint.
Gideon Fates assistants are patterned after Simon Quade-a hero James Bond 007 is a fictional British agent[1] created in 1952 by writer Ian Fleming, featured in twelve novels, two anthologies, and a film series.[2] .plus Simon Templar, a fictional character created by Leslie Charteris and the protagonist of a series of stories and novels entitled, The Saint. literary character-a detective, Simon Templar—a Robin Hood-like adventurer with a penchant for disguise. and The Man from U.N.C.L.E. was an American television series that ran on NBC from September 22, 1964, to January 15, 1968, for 105 episodes (see 1964 in television and 1968 in television). The first season was broadcast in black and white. [1] The series centered on a two-man troubleshooting team for a covert espionage organization: American Napoleon Solo (Robert Vaughn), and Russian Illya Kuryakin (David McCallum). Leo G. Carroll played Alexander Waverly, the British head of the organization.
Angus MacGyver (known to his friends as MacGyver or "Mac") who favoured brain over brawn in order to solve desperate problems. MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife and duct tape and the usual coincidence of being locked up in a room full of useful materials. MacGyver is a United States adventure television series, produced in Canada, about the laid-back, extremely resourceful secret agent Angus MacGyver played by Richard Dean Anderson.
Dr. Henry "Indiana" Jones, Jr.[1] (born July 1, 1899 in Princeton, New Jersey), most famously known as Indiana Jones or Indy, and known as Henri -Defense during World War I,[3] is a fictional professor of archaeology, adventurer, and the main protagonist of the 1981 adventure film Raiders of the Lost Ark, its prequel (Indiana Jones and the Temple of Doom) and sequels (Indiana Jones and the Last Crusade and Indiana Jones and the Kingdom of the Crystal Skull). Jones is notable for his trademark bullwhip, fedora, leather jacket, and fear of snakes. From a young age, his observations of many major people and events of the early 20th Century would have a major effect on his later life as an archaeologist.
Colonel Gideon Fate-Alpha/Omega Warrior. Superman hero-sort of similar to Tom Strong, Tom Swift, Derreck Flint. and Doc Savage all rolled into one. Located within the Maveric Comic Universe.
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The Terran Federation. By Joseph Gilbert Thompson and Carl Edward Thompson.
The Terran Federation. By Joseph Gilbert Thompson and Carl Edward Thompson.
The Terran Federation Terran Federation of Worlds or Planets, sometimes simply called The Federation, is the primary stellar government of the Terran Homeworld and its many colonial worlds and outer rim worlds.
The Terran Federation, founded in the late 21st century, is a federal republic, originally consisting of the nations of Earth, then, as humanity spread throughout Terran Space the Orion Arm of the Alpha Quadrant, and began to settle colony worlds, by way of first the Sleeper Ship Space Program of the United Worlds Star Force –Pre Warp Technology Era and later on the First Generation Hyperwarp Space Program, during the Post Warp Technology Era . The Federation has seen several waves of expansion, most of them coinciding with or happening in the aftermath of interstellar conflict. and deep space exploration.
The Terran Federation of Planets, commonly the Federation or Terran Federation, is an interstellar political entity founded in the 22nd century. Terran Federation-is supplied by the Navy –Star Fleet and the Star Forceand the Mobile Infantry -ground-based military arm of the government or military forces-the army and Colonial Marines specifically.In the first two hundred years of its existence, the Federation grew to be the dominant galactic superpower in the Alpha and Beta Quadrants, thanks in no small part to the efforts of its Terran Federation Starfleet.Star Fleet or the United Space Service or United Star Service,as it sometimes called,is the collective name of the Terran Federation Space Service. the Terran Federation Ranger Service.Branches of it are the Terran Federation Colonial Marines,the Terran Federation Rangers-a sort of interstallar Law Enforcement Agency,.the Terran Federation Space Probe Agency-a kind of interstellar Deep Space Exploration Agency,and the United Star Forces Agency.It grew out of the Old Terran United Space Forces and the Terran Ranger Service.Branches of the Old Terran Military Forces were the Terran Colonial Marines,the Terran Rangers-a sort of interstallar Law Enforcement Agency,.the Terran Space Probe Agency-a kind of interstellar Deep Space Exploration Agency,and the Old United Star Forces Agency.
The Terran 's military appears to be divided into either Army like that command ground troops or Navy like United Space Forces (that use spacecraft instead of ships and double as an air force), with dozens of non-combat and support branches e.g Logistics. The "Sky Marshal" commands the entire military. To be eligible for the post of Space Marshal, an officer must reach certain high ranks in both the Army and the Navy.
The Terran Federation grew out of the Old Terran Confederation of Worlds-a loose knit or alliance of Colonial Worlds allied to the Terran Homeworld, also known as Earth. This Interstellar Republic began as a mutual protection and economic alliance among a number of planets in the Terran core Systems. The Old Colonial or Terran Confederation began as a good and noble idea, but soon became corrupted by beaurcratic red tape which were more often ignored and undermined by corrupt and power-hungry politicians ,who heeded the will of the special interst groups and not heeded the common will of the people. Stupid, inefective laws and incompetent government officials also created much of the mess that the later half of the Old Terran Colonial Confederations difficulties to maintain the policies and government programs of this first interstellar Republic. Each world operated and maintained its own colonies, Fleet, and Police., but had no central strong government to help deside any interstellar policy or interplanetary law. The United Space Forces of the Terran Homeworld, were often called in to protect and defend each Colonial World, but stupid beaurcratic red tape of each colony could delay instant or effective military actions in the time of crisis or war, Admiral Adam Worthington, his job was once to defend to the Colonies with his Great Carrier Battle Group-USS Independence ,who just fought a interstellar war with the evil Delkhon Alliance began in his post military retirement to use his influence to attempt to reform the faulty the Old Terran Confederation of Worlds and help bring about a newer stronger Alliance of the local 12 Colonial Worlds,plus those outside Colonial Alliance star systems that joined or allied themselves with the Coderation during the Terran/Delkhon Wars.During this time,the newly formed was governed under the Articles of Confederation without a President; governmental organization was different from the present form. Admiral Adam Worthington was persuaded to attend the Terran Colonial Worlds Convention on the Terran Homeworld in the summer of 2166, and he was unanimously elected president of the Convention. He participated little in the debates involved (though he did vote for or against the various articles), but his high prestige maintained collegiality and kept the delegates at their labors. The delegates designed the presidency with Worthington in mind, and allowed him to define the office once elected. After the Convention, the Admiral support convinced many, including the United World legislature, to vote for ratification; the new Constitution was ratified by all 13 Colonies of the New Terran Fedration. AdamWorthington attended carefully to the pomp and ceremony of office, making sure that the titles and trappings were suitably republican and never emulated Old Terran Homeworld European royal courts.Some felt his new name or official title of Supreme Commander of the Military Forces and Government,should something like Empiror of the Terran Federation of Worlds.Worthington rejected this deplite many other nearby interstallar powers often used terms like Empiror or Supreme Lord.like the Terran Allies the Atlanteans or Supreme Commander such his old enemies the Delkhons.He felt it made him too ditator like and wanted use the old term used by the American leader of the United States.To that end, he preferred the title "Mr. President" or ‘’President ‘’more democratic to the more majestic names suggested.
Worthington proved an able administrator. An excellent delegator and judge of talent and character, he held regular cabinet meetings to debate issues before making a final decision. In handling routine tasks, President Worthington was "systematic, orderly, energetic, solicitous of the opinion of others but decisive, intent upon general goals and the consistency of particular actions with them."[28]
Worthington reluctantly served a second term as president. He refused to run for a third, establishing the customary policy of a maximum of two terms for a president which later became law by the 22nd Amendment to the Constitution of the Terran Federation of Worlds.He felt it might appear despite his popularity,that Old President Adam Worthington might be setting himself up for the position for life and that was never his intention.He only wished help form the new interstellar government to establish itself until it could function well by who ever followed him.The SecondTerran Federation President was retired Admiral Heronimus Kane,an old friend of Adam Worthington and once Supreme Commander of Great Carrier Battle Group-USS . Victorious-who fought during the Great Terran /Delkhon Wars.*
Oddly ,enough some Terran Federation President Adam Worthington followed much similar lines as an ancient Terran hero of his General George Washington,later First President of the United States of America.Was it the will of the Sarkhon and the Legion of Time Sorcerers or simply co-incedence,who helped Admiral Adam Worthington during his military career no one by them-the so called Lords of Light-otherwise known as the ancient Elder Races of the Universe know for sure.
Government
The four founding species of the Terran Federation (clockwise from top left): the Terrans of the Original Homeworld,Terran Colonist of the 1)Alpha Centauri Colonies,2)Proxima Centauri,3)the Rigel Colonies,4) Vega Colonies(or Alpha Lyrae).5) Tau Ceti III
More than an alliance of purely independent states, the Federation government is based upon the model of a federal republic, where its member planets and colonies remain semi-autonomous, controlling their local territory as they see fit in accordance with Federation principles as outlined in the Articles of Federation. The government is divided into three branches: theTerran Federation Council acts as the the legislative branch, , and The Terran House of Representative,that represent the interests of the various Colonial Worlds, the Terran Federation Supreme Court, serves as the supreme judiciary. For the most part, theTerran Federation government was established only to function in areas that required interplanetary cooperation. Each member operated and maintained its own colonies, Fleet, and Police. The Terran Federation President, is the chief executive and head of state,and resides over the policies of all three houses and could veto any law passed by the Terran House of Representatives.
Star Fleet
TheTerran Federation of Worlds is defended by the United Star Fleet-that coprised two military organization the United Space Forces and the related United Star forces,which helps maintain and safeguard the Terran Homeworld and it’s Colonial Regions.The United Space Probe Agency,a related operation,combining the two organization,supervises and is in command of any star ship which also has oversight of the Survey ships exploring new territory.
The United Terran Federation Interstellar Agency or Terran Interstellar Agency for short.Central Organization,which is the Command Structure for a variety of smaller Agencies and Departments. Terran Interstellar Agency.often works with various military branches and independent agencies of the Terran Federation,if nessessary.
Agencies and departments
The Terran Federation Colonial Bureau of Agricultural Affairs Federation Archaeology Council is a Federation organization of archaeologists.
The Federation Astronomical Committee is the Unites Spaces Forces agency responsible for naming and locating new spatial phenomena.
The Terran Federation Colonial Bureau of First Contact
The Terran Federation Colonial Bureau of Industrialization
The Terran Federation Colonial Bureau of Planetary Treaties.
Terraform Command is an agency of the United Space Forces that is responsible for the coordination and implementation of the terraforming of celestial bodies.
United Space Probe Agency Headquarters is the command center for the United Space Probe Agency, located on Earth.
the Terran Federation Ranger Service.Branches of it are the Terran Federation Colonial Marines,the Terran Federation Rangers-a sort of interstallar Law Enforcement Agency,.the Terran Federation Space Probe Agency-a kind of interstellar Deep Space Exploration Agency,and the Old United Star Forces Agency.
Independent Agencies and Departments.
Fate Enterprises Department of Interstallar Affairs.
Project Time Stalkers Inc.Department of Temporal Investigations, Private Agency created by Time Core Corporation.and founded by various individuals of Project Time Stalkers,Inc. to investigate and explore temporal space,plus exploit and research any technology found with time and space.
Sarkhon Enterprises,Inc.Private Agency created by the Imperial House Clan of Professor Thuzan Thune Sarkhon to investigate temporal phenominon,temporal and other related scienfic reserarch and so forth.
Time Core Corporation-Top Secret Board of Directors,who founded a company to help fund and profit off any research and exploration of temporal technology and time travel.Possably a corporate front for Sarkhon Enterprises,Inc, Fate Enterprises,Inc, Project Time Stalkers Inc members to secretly finance various operations and project by way of a back door policy and dummy company front.Thus,they avoid any type of legal or miltary interference from certain outside temporal agents fighting a Temporal Cold War in other parts of Temporal Space.
Media
United Terran Broadcasting Company
United Terran News Network (UTNN)
United Terran News Service (UTNS)
Fate Enterprises United Broadcasting Company.
Terran Federation Starfleet Broadcasting (TFSB)
Military and security
The Terran Federation United Space Forces Starfleet Departments.
Military - Branches
A)The Terran Federation Starfleet -United Space Service or United Star Service.
The Terran Federation Space Force:
The Terran Federation Space Force defends the Terran Federation and it’s Colonial Allies through control and exploitation of air and space. The Space Force flies and maintains heavy class star craft-such as heavy Deep Exploration Cruisers, Deep Star Destroyers, such as long-range heavy bomber star ships, Space borne Warning and Control System (SWACS) Star craft and many others to protect the interests of Terra and Terran allies. Almost 400,000 highly trained officers and airmen compose today's Space Force. The Space Force recruits approximately 30,000 to 40,000 men and women each year to fill openings in hundreds of Space Force careers. The Space Force is basically an old growth of Earth’s old Naval Military forces.
1)United Space Service- A general Branch of the Terran Federation Starfleet,refering to those military offices are under the Command of the United Space Forces Command-a kind of Interstallar Navy.
United Space Service is the branch of the Terran Federation military forces principally designated for space naval warfare and amphibious warfare,with the local planetary Naval Forces for namely lake- or ocean-borne combat operations and related functions. It includes operations conducted by surface ships, amphibious ships, submarines, and seaborne aviation, as well as ancillary support, communications, training, and other fields; recent developments have included space related operations. The strategic offensive role of a Navy is projection of force into areas beyond a country's shores (for example, to protect sea-lanes, ferry troops, or attack other navies, ports, or shore installations). The strategic defensive purpose of a Navy is to frustrate sea-borne projection-of-force by enemies. The strategic task of the navy also may incorporate nuclear deterrence by use of nuclear missiles.
Space Naval ranks
Main article: Naval officer ranks
A navy will typically have two sets of ranks, one for enlisted personnel and one for officers.
Typical ranks for commissioned officers include the following, in ascending order (Commonwealth ranks are listed first on each line):
Acting Sub-Lieutenant / Ensign / Corvette Lieutenant
Sub Lieutenant / Lieutenant Junior Grade / Frigate Lieutenant
Lieutenant / Ship-of-the-Line Lieutenant / Captain Lieutenant
Lieutenant Commander / Corvette Captain
Commander / Frigate Captain
Captain / Ship-of-the-Line Captain
Commodore / Flotilla Admiral (in : Rear Admiral (lower half))
Rear Admiral (in only: Rear Admiral (upper half))
Vice Admiral
Admiral
Fleet Admiral or Admiral of the Fleet or Grand Admiral
"Flag officers" include any rank that includes the word "admiral" (or commodore), and are generally in command of a battle group or similar flotilla of ships, rather than a single ship or aspect of a ship. However, commodores can also be temporary positions. Such as command of a star base or space station, a Space Navy captain was assigned duty as a convoy commodore, which meant that he was still a captain, but in charge of all the merchant vessels in the convoy
The Terran Federation Star Force:
The Terran Federation Star Force defends the Terran Federation and it’s Colonial Allies through control and exploitation of air and space. The Star Force flies and maintains heavy class star craft-such as Battle Carrier Groups and star fighter squadrons, such as long-range bombers, supersonic fighters, Space borne Warning and Control System (AWACS) Star craft and many others to protect the interests of Terra and Terran allies. Almost 400,000 highly trained officers and airmen compose today's Star Force. The Star Force recruits approximately 30,000 to 40,000 men and women each year to fill openings in hundreds of Star Force careers. The Star Force is basically an old growth of Earth’s old Air Forces Military forces.
2)United Star Service.A general Branch of the Terran Federation Starfleet,refering to those military offices are under the Command of the United Star Fighter Command. -a kind of Interstallar Air Force
The Terran Star Force, in some countries called the Star Force, is a military or armed service that primarily conducts aerial or spacial warfare. It typically consists of a combination of star fighters, star or space bombers, repulsorcopters, Space or Star transport and other aircraft. Many air forces are also responsible for operations of military space, intercontinental ballistic missiles (ICBM), and communications equipment. Some air forces may command and control other air-defense assets such as antiaircraft artillery, surface-to-air missiles, or anti-ballistic missile warning networks and defensive systems.
Air forces typically operate numerous types of aircraft. These may include
Star Fighters, used to destroy other aircraft;
Star or Space Bombers and Attack Aircraft, used to attack ground targets;
Reconnaissance Starcraft;
Electronic Warfare
Spacerborne Early Warning Starcraft;
Maritime Patrol Starcraft;
Transport Starcraft;
Tankers which provide aerial in-flight refuelling for other Starcraft;;
Helicopters, used for attack, rescue or transport;
and Training Starcraft;t.
Star Forces also operate numerous types of satellites. These satellites provide services such as:
Secure and unsecure communications
Position, navigation and timing
Missile warning
Weather data
Intelligence, surveillance and reconnaissance (ISR)
The Terran Federation Army:
The Army's mission is to protect the security of the Terran Federation homeworld and its vital resources. plus it’s Allied Colonial Worlds interest and resources. The Army is constantly ready to defend Terran Federation interests and the interests of our allies through land-based operations anywhere in the world or the interstellar regions of the Terran Federation Space and surrounding allied Colonial Alliance Space, if called upon.
The Terran Federation United Space Forces Military Department-The Alpha Omega Warriors Group.
The Terran Federation Colonial Army.
The Terran Federation Special Forces Corps.
The Terran Federation Colonial Marines
The Terran Fedration Special Forces Patrol
The Terran Federation Colonial Marine Corps:
The Terran Federation Colonial. Marine Corps has grown to become one of the most elite fighting forces in the world. Approximately 174,000 officers and enlisted Marines fly planes or star fighter and helicopters, pilot star ships, operate radar equipment, drive armored vehicles, and gather intelligence along with hundreds of other jobs. They also assist other branches of the Terran Federation Military Forces, with domestic and interstellar military operations. Each year, the Marine Corps recruit 41,000 men and women to fill job openings. Training programs offer challenging and progressive skill development with emphasis on the development of mental strength and physical prowess.
The Terran Federation Interstellar Guard:
The mission of the Terran Federation Interstellar Guard is to be prepared to be called to active duty as a reserve of the Army and Star Forces. The Terran Federation. Constitution designates a second mission to each star systems planetary National Guard and Interstellar Guard, be ready to assist the local government and near by interstellar forces at a moments notice. Upon mobilization, the state Guard comes under the control of the Army. There are approximately 36,500 officers; 7,700 warrant officers and about 313,500 enlisted members.
The Terran Federation Navy:
The Terran Federation Navy plays an important role in helping to maintain the freedom of the Terran Federation and its allied neighbors. The Navy defends the right to travel and trade freely on the world's oceans and protects our country and national interested overseas during times of international conflict. The Navy is a large and diverse organization, consisting of 371,000 officers and enlisted members. Navy personnel operate and repair more than 320 ships and over 4,000 aircraft. They serve on ships at sea, on submarines under the sea, in aviation positions on land and sea and at shore bases around the world and other Colonial Worlds, with co-operation from the Terran Federation Star Forces...
The Terran Fedration Naval Patrol ;The Federation Naval Patrol was a department of the Terran Federation that deals with sea ships that patrol the oceans of Federation worlds, similar to how starships patrol Terran Federation space.
Scientific
The Terran Federation United Space Forces Starfleet Department.
The Terran Federation Archaeological Council
Astronomical Committee
The Terran Federation Department of Cartography
The Terran Federation Department of Temporal Investigations
The Terran Federation Science Council
The Terran Federation Science Bureau
The Terran Federation Central Bureau of Penology
The Terran Federation Department of Temporal Investigations
Economy
From an economic perspective, the Terran Federation functions as an interstallar democracy where all its citizens are provided for thanks to the inexpensive, large-scale production and dissemination of nearly all food, clothing, shelter and consumer goods. By the late-21rd century (and probably earlier), the Terran Federation no longer used paper money in the traditional sense, but made use of the Federation credit as a basic unit of exchange when needed.Much of the Economy is based products and goods created by interstallar commerse and trade,manuefactrured goods and products created upon various colonial worlds ,plus anything created or produced by wormhole or space warp technolgy.
The Terran Federation influence on the interstellar economy is linked to its regulatory powers, production of Republic dataries, and authorization of relevant bodies.
At heart of the interstellar economy was planetary trade. Interplanetary trade could support a local economy, but, in many cases, the high levels of government spending required for an advanced society could only be funded only by interplanetary exports. While some planets maintained their own shipping fleets, most relied on large freight firms, such as the Alpha Centauri Transport Systems, or independent freight haulers to carry their goods along major hyper space lanes and wormhole trade routes...
Orion's Arm-
The Orion Arm is a minor spiral arm of the Milky Way galaxy. The Solar System and Earth are within the Orion Arm. It is also referred to as the Local Arm, the Local Spur or the Orion Spur.
The Orion Arm is named for its proximity to the stars in the Orion constellation. It is located between the Sagittarius Arm and the Perseus Arm, two of the four major arms of the Milky Way. Within the Orion Arm, the solar system and Earth are located close to the inner rim in the Local Bubble, approximately 8000 parsecs (26,000 light-years) from the galactic center. The Orion Arm is a collection of stars, planets, nebulae, and other spatial objects that form one of many curved "arms" outshooting from the center of the Milky Way Galaxy.
The Orion Arm (or Local Spur/Orion Spur) is a minor "arm", extending from the Sagittarius Arm, and is the location of the Sol System. The Alpha Quadrant is the common designation for one-quarter of the Milky Way Galaxy. Its boundary in the region around the Terran Federation is defined by a meridian passing through the galactic core and at least near the Sol System.
The Orion Arm, Perseus Arm and Sagittarius Arms of the galaxy are located in that quadrant. The Milky Way Galaxy is a large barred spiral galaxy that is approximately 100,000 light years in diameter, and contains over 400 billion stars. The galaxy is comprised of three major parts: the core, which contains a supermassive black hole called Sagittarius A, the disc, which is the ring of stars and interstellar dust that gives the galaxy its spiral shape, and the halo, which includes many older stars orbiting the core, but outside the disc, of which most are concentrated in massive globular clusters. The Sidairian Galactic Barrier is an energy field created by Sidairian Space Mine technology that surrounds the specific locations,that wish quarentine or cut off from outside hostile enemy,such as the Kellorians or the Khyvan from comtaminating specific pre warp technology worlds or keep the hostile enemy within such as the Phasian race-an evil Sidairian colony,from getting out causing havok or temporal contamination. . A log buoy or recorder-marker is a recording device carried by starships.mark where and when such barriers are located and must avoided when travelling in normal or sub space.
Editors Notes;
Although the character of Admiral Adam Worthington began simply as a way to re imagine Battlestar Galactica’s Commander Adama and mix him aspects of Battlestar Pegasus’s Commander Kane-a hard assed,tough George Patton/Captain Christopher Pike type,ideas I felt never by other creators could incorporated into the character.Ideas I felt never used with Captain James Kirk,after he become Admiral Kirk-like being elected President of the United Federation of Planets,instead of getting killed in a terrible Star Trek movie Generations-which an idea Paramount would think of,nor dare because not beloved and dynamic star fllet officer Jim Kirk of the Classic Star Trek series.Think how fun it would been for Captain Picard ,if say Kirk were President of the Federation and it only a few after his Captaincy.Other eliments,to Admiral Adam Worthington followed in I’d think much George Washington-a rich guy,fought a war,freed his 13 colonies and help form the beginnings of a new nation,while the First President of the United States.
My Terran Federation is not the clean cut technocratic utopia of Star Trek nor is it the totolitarian ditatorship of Blake Seven.It is much more like the United States of America,simly spread throughout Terran Space,with it’s greatest and flaws presented there.My Terran Federation is neither good nor bad,it simply is better than the surrounding old world monarchies and total dictatorship interstellar powers around.
Doc Thompson.
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The Terran Federation Terran Federation of Worlds or Planets, sometimes simply called The Federation, is the primary stellar government of the Terran Homeworld and its many colonial worlds and outer rim worlds.
The Terran Federation, founded in the late 21st century, is a federal republic, originally consisting of the nations of Earth, then, as humanity spread throughout Terran Space the Orion Arm of the Alpha Quadrant, and began to settle colony worlds, by way of first the Sleeper Ship Space Program of the United Worlds Star Force –Pre Warp Technology Era and later on the First Generation Hyperwarp Space Program, during the Post Warp Technology Era . The Federation has seen several waves of expansion, most of them coinciding with or happening in the aftermath of interstellar conflict. and deep space exploration.
The Terran Federation of Planets, commonly the Federation or Terran Federation, is an interstellar political entity founded in the 22nd century. Terran Federation-is supplied by the Navy –Star Fleet and the Star Forceand the Mobile Infantry -ground-based military arm of the government or military forces-the army and Colonial Marines specifically.In the first two hundred years of its existence, the Federation grew to be the dominant galactic superpower in the Alpha and Beta Quadrants, thanks in no small part to the efforts of its Terran Federation Starfleet.Star Fleet or the United Space Service or United Star Service,as it sometimes called,is the collective name of the Terran Federation Space Service. the Terran Federation Ranger Service.Branches of it are the Terran Federation Colonial Marines,the Terran Federation Rangers-a sort of interstallar Law Enforcement Agency,.the Terran Federation Space Probe Agency-a kind of interstellar Deep Space Exploration Agency,and the United Star Forces Agency.It grew out of the Old Terran United Space Forces and the Terran Ranger Service.Branches of the Old Terran Military Forces were the Terran Colonial Marines,the Terran Rangers-a sort of interstallar Law Enforcement Agency,.the Terran Space Probe Agency-a kind of interstellar Deep Space Exploration Agency,and the Old United Star Forces Agency.
The Terran 's military appears to be divided into either Army like that command ground troops or Navy like United Space Forces (that use spacecraft instead of ships and double as an air force), with dozens of non-combat and support branches e.g Logistics. The "Sky Marshal" commands the entire military. To be eligible for the post of Space Marshal, an officer must reach certain high ranks in both the Army and the Navy.
The Terran Federation grew out of the Old Terran Confederation of Worlds-a loose knit or alliance of Colonial Worlds allied to the Terran Homeworld, also known as Earth. This Interstellar Republic began as a mutual protection and economic alliance among a number of planets in the Terran core Systems. The Old Colonial or Terran Confederation began as a good and noble idea, but soon became corrupted by beaurcratic red tape which were more often ignored and undermined by corrupt and power-hungry politicians ,who heeded the will of the special interst groups and not heeded the common will of the people. Stupid, inefective laws and incompetent government officials also created much of the mess that the later half of the Old Terran Colonial Confederations difficulties to maintain the policies and government programs of this first interstellar Republic. Each world operated and maintained its own colonies, Fleet, and Police., but had no central strong government to help deside any interstellar policy or interplanetary law. The United Space Forces of the Terran Homeworld, were often called in to protect and defend each Colonial World, but stupid beaurcratic red tape of each colony could delay instant or effective military actions in the time of crisis or war, Admiral Adam Worthington, his job was once to defend to the Colonies with his Great Carrier Battle Group-USS Independence ,who just fought a interstellar war with the evil Delkhon Alliance began in his post military retirement to use his influence to attempt to reform the faulty the Old Terran Confederation of Worlds and help bring about a newer stronger Alliance of the local 12 Colonial Worlds,plus those outside Colonial Alliance star systems that joined or allied themselves with the Coderation during the Terran/Delkhon Wars.During this time,the newly formed was governed under the Articles of Confederation without a President; governmental organization was different from the present form. Admiral Adam Worthington was persuaded to attend the Terran Colonial Worlds Convention on the Terran Homeworld in the summer of 2166, and he was unanimously elected president of the Convention. He participated little in the debates involved (though he did vote for or against the various articles), but his high prestige maintained collegiality and kept the delegates at their labors. The delegates designed the presidency with Worthington in mind, and allowed him to define the office once elected. After the Convention, the Admiral support convinced many, including the United World legislature, to vote for ratification; the new Constitution was ratified by all 13 Colonies of the New Terran Fedration. AdamWorthington attended carefully to the pomp and ceremony of office, making sure that the titles and trappings were suitably republican and never emulated Old Terran Homeworld European royal courts.Some felt his new name or official title of Supreme Commander of the Military Forces and Government,should something like Empiror of the Terran Federation of Worlds.Worthington rejected this deplite many other nearby interstallar powers often used terms like Empiror or Supreme Lord.like the Terran Allies the Atlanteans or Supreme Commander such his old enemies the Delkhons.He felt it made him too ditator like and wanted use the old term used by the American leader of the United States.To that end, he preferred the title "Mr. President" or ‘’President ‘’more democratic to the more majestic names suggested.
Worthington proved an able administrator. An excellent delegator and judge of talent and character, he held regular cabinet meetings to debate issues before making a final decision. In handling routine tasks, President Worthington was "systematic, orderly, energetic, solicitous of the opinion of others but decisive, intent upon general goals and the consistency of particular actions with them."[28]
Worthington reluctantly served a second term as president. He refused to run for a third, establishing the customary policy of a maximum of two terms for a president which later became law by the 22nd Amendment to the Constitution of the Terran Federation of Worlds.He felt it might appear despite his popularity,that Old President Adam Worthington might be setting himself up for the position for life and that was never his intention.He only wished help form the new interstellar government to establish itself until it could function well by who ever followed him.The SecondTerran Federation President was retired Admiral Heronimus Kane,an old friend of Adam Worthington and once Supreme Commander of Great Carrier Battle Group-USS . Victorious-who fought during the Great Terran /Delkhon Wars.*
Oddly ,enough some Terran Federation President Adam Worthington followed much similar lines as an ancient Terran hero of his General George Washington,later First President of the United States of America.Was it the will of the Sarkhon and the Legion of Time Sorcerers or simply co-incedence,who helped Admiral Adam Worthington during his military career no one by them-the so called Lords of Light-otherwise known as the ancient Elder Races of the Universe know for sure.
Government
The four founding species of the Terran Federation (clockwise from top left): the Terrans of the Original Homeworld,Terran Colonist of the 1)Alpha Centauri Colonies,2)Proxima Centauri,3)the Rigel Colonies,4) Vega Colonies(or Alpha Lyrae).5) Tau Ceti III
More than an alliance of purely independent states, the Federation government is based upon the model of a federal republic, where its member planets and colonies remain semi-autonomous, controlling their local territory as they see fit in accordance with Federation principles as outlined in the Articles of Federation. The government is divided into three branches: theTerran Federation Council acts as the the legislative branch, , and The Terran House of Representative,that represent the interests of the various Colonial Worlds, the Terran Federation Supreme Court, serves as the supreme judiciary. For the most part, theTerran Federation government was established only to function in areas that required interplanetary cooperation. Each member operated and maintained its own colonies, Fleet, and Police. The Terran Federation President, is the chief executive and head of state,and resides over the policies of all three houses and could veto any law passed by the Terran House of Representatives.
Star Fleet
TheTerran Federation of Worlds is defended by the United Star Fleet-that coprised two military organization the United Space Forces and the related United Star forces,which helps maintain and safeguard the Terran Homeworld and it’s Colonial Regions.The United Space Probe Agency,a related operation,combining the two organization,supervises and is in command of any star ship which also has oversight of the Survey ships exploring new territory.
The United Terran Federation Interstellar Agency or Terran Interstellar Agency for short.Central Organization,which is the Command Structure for a variety of smaller Agencies and Departments. Terran Interstellar Agency.often works with various military branches and independent agencies of the Terran Federation,if nessessary.
Agencies and departments
The Terran Federation Colonial Bureau of Agricultural Affairs Federation Archaeology Council is a Federation organization of archaeologists.
The Federation Astronomical Committee is the Unites Spaces Forces agency responsible for naming and locating new spatial phenomena.
The Terran Federation Colonial Bureau of First Contact
The Terran Federation Colonial Bureau of Industrialization
The Terran Federation Colonial Bureau of Planetary Treaties.
Terraform Command is an agency of the United Space Forces that is responsible for the coordination and implementation of the terraforming of celestial bodies.
United Space Probe Agency Headquarters is the command center for the United Space Probe Agency, located on Earth.
the Terran Federation Ranger Service.Branches of it are the Terran Federation Colonial Marines,the Terran Federation Rangers-a sort of interstallar Law Enforcement Agency,.the Terran Federation Space Probe Agency-a kind of interstellar Deep Space Exploration Agency,and the Old United Star Forces Agency.
Independent Agencies and Departments.
Fate Enterprises Department of Interstallar Affairs.
Project Time Stalkers Inc.Department of Temporal Investigations, Private Agency created by Time Core Corporation.and founded by various individuals of Project Time Stalkers,Inc. to investigate and explore temporal space,plus exploit and research any technology found with time and space.
Sarkhon Enterprises,Inc.Private Agency created by the Imperial House Clan of Professor Thuzan Thune Sarkhon to investigate temporal phenominon,temporal and other related scienfic reserarch and so forth.
Time Core Corporation-Top Secret Board of Directors,who founded a company to help fund and profit off any research and exploration of temporal technology and time travel.Possably a corporate front for Sarkhon Enterprises,Inc, Fate Enterprises,Inc, Project Time Stalkers Inc members to secretly finance various operations and project by way of a back door policy and dummy company front.Thus,they avoid any type of legal or miltary interference from certain outside temporal agents fighting a Temporal Cold War in other parts of Temporal Space.
Media
United Terran Broadcasting Company
United Terran News Network (UTNN)
United Terran News Service (UTNS)
Fate Enterprises United Broadcasting Company.
Terran Federation Starfleet Broadcasting (TFSB)
Military and security
The Terran Federation United Space Forces Starfleet Departments.
Military - Branches
A)The Terran Federation Starfleet -United Space Service or United Star Service.
The Terran Federation Space Force:
The Terran Federation Space Force defends the Terran Federation and it’s Colonial Allies through control and exploitation of air and space. The Space Force flies and maintains heavy class star craft-such as heavy Deep Exploration Cruisers, Deep Star Destroyers, such as long-range heavy bomber star ships, Space borne Warning and Control System (SWACS) Star craft and many others to protect the interests of Terra and Terran allies. Almost 400,000 highly trained officers and airmen compose today's Space Force. The Space Force recruits approximately 30,000 to 40,000 men and women each year to fill openings in hundreds of Space Force careers. The Space Force is basically an old growth of Earth’s old Naval Military forces.
1)United Space Service- A general Branch of the Terran Federation Starfleet,refering to those military offices are under the Command of the United Space Forces Command-a kind of Interstallar Navy.
United Space Service is the branch of the Terran Federation military forces principally designated for space naval warfare and amphibious warfare,with the local planetary Naval Forces for namely lake- or ocean-borne combat operations and related functions. It includes operations conducted by surface ships, amphibious ships, submarines, and seaborne aviation, as well as ancillary support, communications, training, and other fields; recent developments have included space related operations. The strategic offensive role of a Navy is projection of force into areas beyond a country's shores (for example, to protect sea-lanes, ferry troops, or attack other navies, ports, or shore installations). The strategic defensive purpose of a Navy is to frustrate sea-borne projection-of-force by enemies. The strategic task of the navy also may incorporate nuclear deterrence by use of nuclear missiles.
Space Naval ranks
Main article: Naval officer ranks
A navy will typically have two sets of ranks, one for enlisted personnel and one for officers.
Typical ranks for commissioned officers include the following, in ascending order (Commonwealth ranks are listed first on each line):
Acting Sub-Lieutenant / Ensign / Corvette Lieutenant
Sub Lieutenant / Lieutenant Junior Grade / Frigate Lieutenant
Lieutenant / Ship-of-the-Line Lieutenant / Captain Lieutenant
Lieutenant Commander / Corvette Captain
Commander / Frigate Captain
Captain / Ship-of-the-Line Captain
Commodore / Flotilla Admiral (in : Rear Admiral (lower half))
Rear Admiral (in only: Rear Admiral (upper half))
Vice Admiral
Admiral
Fleet Admiral or Admiral of the Fleet or Grand Admiral
"Flag officers" include any rank that includes the word "admiral" (or commodore), and are generally in command of a battle group or similar flotilla of ships, rather than a single ship or aspect of a ship. However, commodores can also be temporary positions. Such as command of a star base or space station, a Space Navy captain was assigned duty as a convoy commodore, which meant that he was still a captain, but in charge of all the merchant vessels in the convoy
The Terran Federation Star Force:
The Terran Federation Star Force defends the Terran Federation and it’s Colonial Allies through control and exploitation of air and space. The Star Force flies and maintains heavy class star craft-such as Battle Carrier Groups and star fighter squadrons, such as long-range bombers, supersonic fighters, Space borne Warning and Control System (AWACS) Star craft and many others to protect the interests of Terra and Terran allies. Almost 400,000 highly trained officers and airmen compose today's Star Force. The Star Force recruits approximately 30,000 to 40,000 men and women each year to fill openings in hundreds of Star Force careers. The Star Force is basically an old growth of Earth’s old Air Forces Military forces.
2)United Star Service.A general Branch of the Terran Federation Starfleet,refering to those military offices are under the Command of the United Star Fighter Command. -a kind of Interstallar Air Force
The Terran Star Force, in some countries called the Star Force, is a military or armed service that primarily conducts aerial or spacial warfare. It typically consists of a combination of star fighters, star or space bombers, repulsorcopters, Space or Star transport and other aircraft. Many air forces are also responsible for operations of military space, intercontinental ballistic missiles (ICBM), and communications equipment. Some air forces may command and control other air-defense assets such as antiaircraft artillery, surface-to-air missiles, or anti-ballistic missile warning networks and defensive systems.
Air forces typically operate numerous types of aircraft. These may include
Star Fighters, used to destroy other aircraft;
Star or Space Bombers and Attack Aircraft, used to attack ground targets;
Reconnaissance Starcraft;
Electronic Warfare
Spacerborne Early Warning Starcraft;
Maritime Patrol Starcraft;
Transport Starcraft;
Tankers which provide aerial in-flight refuelling for other Starcraft;;
Helicopters, used for attack, rescue or transport;
and Training Starcraft;t.
Star Forces also operate numerous types of satellites. These satellites provide services such as:
Secure and unsecure communications
Position, navigation and timing
Missile warning
Weather data
Intelligence, surveillance and reconnaissance (ISR)
The Terran Federation Army:
The Army's mission is to protect the security of the Terran Federation homeworld and its vital resources. plus it’s Allied Colonial Worlds interest and resources. The Army is constantly ready to defend Terran Federation interests and the interests of our allies through land-based operations anywhere in the world or the interstellar regions of the Terran Federation Space and surrounding allied Colonial Alliance Space, if called upon.
The Terran Federation United Space Forces Military Department-The Alpha Omega Warriors Group.
The Terran Federation Colonial Army.
The Terran Federation Special Forces Corps.
The Terran Federation Colonial Marines
The Terran Fedration Special Forces Patrol
The Terran Federation Colonial Marine Corps:
The Terran Federation Colonial. Marine Corps has grown to become one of the most elite fighting forces in the world. Approximately 174,000 officers and enlisted Marines fly planes or star fighter and helicopters, pilot star ships, operate radar equipment, drive armored vehicles, and gather intelligence along with hundreds of other jobs. They also assist other branches of the Terran Federation Military Forces, with domestic and interstellar military operations. Each year, the Marine Corps recruit 41,000 men and women to fill job openings. Training programs offer challenging and progressive skill development with emphasis on the development of mental strength and physical prowess.
The Terran Federation Interstellar Guard:
The mission of the Terran Federation Interstellar Guard is to be prepared to be called to active duty as a reserve of the Army and Star Forces. The Terran Federation. Constitution designates a second mission to each star systems planetary National Guard and Interstellar Guard, be ready to assist the local government and near by interstellar forces at a moments notice. Upon mobilization, the state Guard comes under the control of the Army. There are approximately 36,500 officers; 7,700 warrant officers and about 313,500 enlisted members.
The Terran Federation Navy:
The Terran Federation Navy plays an important role in helping to maintain the freedom of the Terran Federation and its allied neighbors. The Navy defends the right to travel and trade freely on the world's oceans and protects our country and national interested overseas during times of international conflict. The Navy is a large and diverse organization, consisting of 371,000 officers and enlisted members. Navy personnel operate and repair more than 320 ships and over 4,000 aircraft. They serve on ships at sea, on submarines under the sea, in aviation positions on land and sea and at shore bases around the world and other Colonial Worlds, with co-operation from the Terran Federation Star Forces...
The Terran Fedration Naval Patrol ;The Federation Naval Patrol was a department of the Terran Federation that deals with sea ships that patrol the oceans of Federation worlds, similar to how starships patrol Terran Federation space.
Scientific
The Terran Federation United Space Forces Starfleet Department.
The Terran Federation Archaeological Council
Astronomical Committee
The Terran Federation Department of Cartography
The Terran Federation Department of Temporal Investigations
The Terran Federation Science Council
The Terran Federation Science Bureau
The Terran Federation Central Bureau of Penology
The Terran Federation Department of Temporal Investigations
Economy
From an economic perspective, the Terran Federation functions as an interstallar democracy where all its citizens are provided for thanks to the inexpensive, large-scale production and dissemination of nearly all food, clothing, shelter and consumer goods. By the late-21rd century (and probably earlier), the Terran Federation no longer used paper money in the traditional sense, but made use of the Federation credit as a basic unit of exchange when needed.Much of the Economy is based products and goods created by interstallar commerse and trade,manuefactrured goods and products created upon various colonial worlds ,plus anything created or produced by wormhole or space warp technolgy.
The Terran Federation influence on the interstellar economy is linked to its regulatory powers, production of Republic dataries, and authorization of relevant bodies.
At heart of the interstellar economy was planetary trade. Interplanetary trade could support a local economy, but, in many cases, the high levels of government spending required for an advanced society could only be funded only by interplanetary exports. While some planets maintained their own shipping fleets, most relied on large freight firms, such as the Alpha Centauri Transport Systems, or independent freight haulers to carry their goods along major hyper space lanes and wormhole trade routes...
Orion's Arm-
The Orion Arm is a minor spiral arm of the Milky Way galaxy. The Solar System and Earth are within the Orion Arm. It is also referred to as the Local Arm, the Local Spur or the Orion Spur.
The Orion Arm is named for its proximity to the stars in the Orion constellation. It is located between the Sagittarius Arm and the Perseus Arm, two of the four major arms of the Milky Way. Within the Orion Arm, the solar system and Earth are located close to the inner rim in the Local Bubble, approximately 8000 parsecs (26,000 light-years) from the galactic center. The Orion Arm is a collection of stars, planets, nebulae, and other spatial objects that form one of many curved "arms" outshooting from the center of the Milky Way Galaxy.
The Orion Arm (or Local Spur/Orion Spur) is a minor "arm", extending from the Sagittarius Arm, and is the location of the Sol System. The Alpha Quadrant is the common designation for one-quarter of the Milky Way Galaxy. Its boundary in the region around the Terran Federation is defined by a meridian passing through the galactic core and at least near the Sol System.
The Orion Arm, Perseus Arm and Sagittarius Arms of the galaxy are located in that quadrant. The Milky Way Galaxy is a large barred spiral galaxy that is approximately 100,000 light years in diameter, and contains over 400 billion stars. The galaxy is comprised of three major parts: the core, which contains a supermassive black hole called Sagittarius A, the disc, which is the ring of stars and interstellar dust that gives the galaxy its spiral shape, and the halo, which includes many older stars orbiting the core, but outside the disc, of which most are concentrated in massive globular clusters. The Sidairian Galactic Barrier is an energy field created by Sidairian Space Mine technology that surrounds the specific locations,that wish quarentine or cut off from outside hostile enemy,such as the Kellorians or the Khyvan from comtaminating specific pre warp technology worlds or keep the hostile enemy within such as the Phasian race-an evil Sidairian colony,from getting out causing havok or temporal contamination. . A log buoy or recorder-marker is a recording device carried by starships.mark where and when such barriers are located and must avoided when travelling in normal or sub space.
Editors Notes;
Although the character of Admiral Adam Worthington began simply as a way to re imagine Battlestar Galactica’s Commander Adama and mix him aspects of Battlestar Pegasus’s Commander Kane-a hard assed,tough George Patton/Captain Christopher Pike type,ideas I felt never by other creators could incorporated into the character.Ideas I felt never used with Captain James Kirk,after he become Admiral Kirk-like being elected President of the United Federation of Planets,instead of getting killed in a terrible Star Trek movie Generations-which an idea Paramount would think of,nor dare because not beloved and dynamic star fllet officer Jim Kirk of the Classic Star Trek series.Think how fun it would been for Captain Picard ,if say Kirk were President of the Federation and it only a few after his Captaincy.Other eliments,to Admiral Adam Worthington followed in I’d think much George Washington-a rich guy,fought a war,freed his 13 colonies and help form the beginnings of a new nation,while the First President of the United States.
My Terran Federation is not the clean cut technocratic utopia of Star Trek nor is it the totolitarian ditatorship of Blake Seven.It is much more like the United States of America,simly spread throughout Terran Space,with it’s greatest and flaws presented there.My Terran Federation is neither good nor bad,it simply is better than the surrounding old world monarchies and total dictatorship interstellar powers around.
Doc Thompson.
PO BOX 22505, LANDTITLE STATION, PHILADELPHIA, PA.19110
6142 Torresdale Avenue.Philadelphia, Pa, 19135-3718.
Be kind or don't bother sending.
MAVERIC COMICS GROUP manager
MAVERIC COMICS INC, STUDIOS
PO BOX 22505 ,LANDTITLE STATION,PHILADELPHIA,PA.19110
6142 Torresdale Avenue.Philadelphia,Pa,19135-3718.
Be kind or don't bother sending.
MAVERIC COMICS GROUP manager
MAVERIC COMICS INC, STUDIOS
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COME SEE ME SOMETIME.
I hate to post message up, but I could not find a link page here-so to tell about I post this up. I posted a few various logo design you might want to look over. And there links to various groups-hey if you come over, you’ll never know what’s there..pligrims
whatever was blocking me is over. Please excuse any garbage messages.
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Tuesday, March 4, 2008
Kalladon Death Camps or Concentration camps.
Kalladon Death Camps or Concentration camps.
Secret Origins of Colonel Gideon Fate.
BY Joseph Gilbert Thompson and Carl Edward Thompson.
A Maveric Lion Production.1973-2007-TM. (c)
Kalladon ruled nations often are tyrannical dictatorships, with secret police forces, which employ secret prison camps-prisoners of wars Stalag like Death Camps or Concentration camps, where prisoners are threaten brutally by savage Prison Guards. The camp's first inmates were primarily political prisoners, Social Democrats, Communists, trade unionists, habitual criminals, homosexuals, foreign spies, traitors , beggars, vagrants, and anyone who was not-nor lived up to the superior ideals of the Kalladon Supremacy Movement-only anyone of pure superior genetic bloodlines ,where worthy of continued use and existence or rights as a citizen of a peculiar . The majority of prisoners brought to extermination camps were not expected to survive more than 24 hours beyond arrival. Victims’ bodies were usually cremated or buried in mass graves. Auschwitz-Birkenau, Belzec, Chelmno, Majdanek, Sobibor, and Treblinka.-old style Nazi Death Camps were reborn all over the Kalladon ruled nations. Large-scale murders by gas and body disposal through cremation were conducted systematically by Kalladon-during the Great Third World War. This information was provided by brave agents of the United World Intelligence Agency-some members of the Alpha-Omega Warriors Program. Heroic Omega Warriors, such as Colonel Gideon Fate and heroic Advengerai Commandoes, saw such evil conduct at these Death Camps during their imprisonment, during the Great War. It was one the reasons, Colonel Fate and crew worked so closely with the United World Intelligence Agency, hoping to prevent or such any existing such Death Camp, still existence after certain still Kalladon occupied nation .
In a generic sense, the Kaladon Death Camp is a concentration camp that has been established for the purpose of killing prisoners delivered there.Only Prisoners of War.Military Camps were used to detain prisoners,for longer periods-usually to obtain polital or military imformation. All kinds of people were killed at these Kaladon Death Camps, young, infant, old ect.. They are not intended as sites for punishing criminal actions; rather, they are intended to facilitate genocides-as with Military Prisoners of War Camps or regular Prison Camps.
The extermination camps could be kept in greater secrecy from local citizens-even as those prisoners of war,were transported by way of the world wide subterrainean shuttle system to those secret located Death Camps. Furthermore, it is becoming evident that many of the camps were in clear view and were tied up in local economies.Unknown to many in local regions surrounding the camp and the outside free world,these Death Camps were used to make money for the local Kaladon Military. For instance, goods were purchased and delivered to camps and local women provided housekeeping and company.Some turned into prostitutes for the local Kaladon Warlord to sell,as a way to make further money.The Kaladon used their Superior Race Mythology and political Doctrine,to claim amyone lesser than the Kaladon,could used to be employed by such a old ,underworld profession. Kaladon Military officers patronized local taverns and even bartered with gold and other rear items collected from victims. Any kind of outright assistance to hiding non Kaladon Citizens or political non believers-non Kaladon citizens,who obeyed the Kaladon Authority, incurred the death penalty in many cases. All household members were punished by death if a hidden non Kaladon cotizens or sympathizers was found in their house.Only by the help of the local Resistance Forces,hidden with the local areas-safe houses,set by various organization-such as Sarkhon Enterprises or Fate Enterprises and hidden shelter areas,located with the worldwide subterrainean shuttle transit system,were one of the few ways escape such non Kaladon citizens.
A work in progress.Any suggestion maybe helpful.
Sincerely yours.
Joseph Gilbert Thompson.
Upward Onward Maveric.
And now this
sincerely yours-Upward Onward Maveric.
Joseph Gilbert Thompson.
DOC THOMPSON.
MAVERIC COMICS INC,STUDIOS
toreusoo7@msn.com
2008 Maveric Lion Productions
Post Office Box 22505.
Philadelphia, PA 19110
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MAVERIC COMICS INC, STUDIOS
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Except as noted, all books, titles, characters, character names, slogans, logos, and related indicia are trademarks of and copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc. Maveric Com,Maveric Toys,Maveric Films,Maveric Webzines All right reserved.
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Unless otherwise noted herein. All rights reserved.
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Secret Origins of Colonel Gideon Fate.
BY Joseph Gilbert Thompson and Carl Edward Thompson.
A Maveric Lion Production.1973-2007-TM. (c)
Kalladon ruled nations often are tyrannical dictatorships, with secret police forces, which employ secret prison camps-prisoners of wars Stalag like Death Camps or Concentration camps, where prisoners are threaten brutally by savage Prison Guards. The camp's first inmates were primarily political prisoners, Social Democrats, Communists, trade unionists, habitual criminals, homosexuals, foreign spies, traitors , beggars, vagrants, and anyone who was not-nor lived up to the superior ideals of the Kalladon Supremacy Movement-only anyone of pure superior genetic bloodlines ,where worthy of continued use and existence or rights as a citizen of a peculiar . The majority of prisoners brought to extermination camps were not expected to survive more than 24 hours beyond arrival. Victims’ bodies were usually cremated or buried in mass graves. Auschwitz-Birkenau, Belzec, Chelmno, Majdanek, Sobibor, and Treblinka.-old style Nazi Death Camps were reborn all over the Kalladon ruled nations. Large-scale murders by gas and body disposal through cremation were conducted systematically by Kalladon-during the Great Third World War. This information was provided by brave agents of the United World Intelligence Agency-some members of the Alpha-Omega Warriors Program. Heroic Omega Warriors, such as Colonel Gideon Fate and heroic Advengerai Commandoes, saw such evil conduct at these Death Camps during their imprisonment, during the Great War. It was one the reasons, Colonel Fate and crew worked so closely with the United World Intelligence Agency, hoping to prevent or such any existing such Death Camp, still existence after certain still Kalladon occupied nation .
In a generic sense, the Kaladon Death Camp is a concentration camp that has been established for the purpose of killing prisoners delivered there.Only Prisoners of War.Military Camps were used to detain prisoners,for longer periods-usually to obtain polital or military imformation. All kinds of people were killed at these Kaladon Death Camps, young, infant, old ect.. They are not intended as sites for punishing criminal actions; rather, they are intended to facilitate genocides-as with Military Prisoners of War Camps or regular Prison Camps.
The extermination camps could be kept in greater secrecy from local citizens-even as those prisoners of war,were transported by way of the world wide subterrainean shuttle system to those secret located Death Camps. Furthermore, it is becoming evident that many of the camps were in clear view and were tied up in local economies.Unknown to many in local regions surrounding the camp and the outside free world,these Death Camps were used to make money for the local Kaladon Military. For instance, goods were purchased and delivered to camps and local women provided housekeeping and company.Some turned into prostitutes for the local Kaladon Warlord to sell,as a way to make further money.The Kaladon used their Superior Race Mythology and political Doctrine,to claim amyone lesser than the Kaladon,could used to be employed by such a old ,underworld profession. Kaladon Military officers patronized local taverns and even bartered with gold and other rear items collected from victims. Any kind of outright assistance to hiding non Kaladon Citizens or political non believers-non Kaladon citizens,who obeyed the Kaladon Authority, incurred the death penalty in many cases. All household members were punished by death if a hidden non Kaladon cotizens or sympathizers was found in their house.Only by the help of the local Resistance Forces,hidden with the local areas-safe houses,set by various organization-such as Sarkhon Enterprises or Fate Enterprises and hidden shelter areas,located with the worldwide subterrainean shuttle transit system,were one of the few ways escape such non Kaladon citizens.
A work in progress.Any suggestion maybe helpful.
Sincerely yours.
Joseph Gilbert Thompson.
Upward Onward Maveric.
And now this
sincerely yours-Upward Onward Maveric.
Joseph Gilbert Thompson.
DOC THOMPSON.
MAVERIC COMICS INC,STUDIOS
toreusoo7@msn.com
2008 Maveric Lion Productions
Post Office Box 22505.
Philadelphia, PA 19110
(267)939-2718
MAVERIC COMICS GROUP manager
MAVERIC COMICS INC, STUDIOS
Latest News: Tina Small is Goddess Earth Mother
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Group name Maveric Entertainment Group
Description Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics, Maveric Entertainment Media,
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Maveric Entertainment, Inc All right reserved.
• Maveric Enterprises, Inc.
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• All contents ™ and © 2007 Maveric Characters, Inc., unless otherwise noted herein. All rights reserved.
• COPYRIGHT AND TRADEMARK NOTICES
Except as noted, all books, titles, characters, character names, slogans, logos, and related indicia are trademarks of and copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc. Maveric Com,Maveric Toys,Maveric Films,Maveric Webzines All right reserved.
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• Maveric Entertainment Group, Inc
All contents ™ and © 2007 Maveric Characters, Inc., unless otherwise noted herein. All rights reserved.
Maveric Comics TRADEMARKS.
The Maveric Lion logo is a trademark of copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved. .
Idiots is a trademark of Idiots Productions.Inc.
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All right reserved
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• Trademarked in the U.S. and/or other countries. All other trademarks referenced herein are the properties of their respective owners.
• Entire contents trademarked (® or TM) and copyrighted (©) 1986-2007 by Maveric Comics, Inc. and its respective Licensors.
• All contents ™ and © 2007 Maveric Characters, Inc.,
Unless otherwise noted herein. All rights reserved.
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Wednesday, February 20, 2008
Colonel Gideon Fate
Colonel Gideon Fate
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Colonel Gideon Fate 12:02pm
In Like Flint 8:51am
Our Man Flint 8:49am
Sgt. Fury and his Howling Commandos 8:39am
Nick Fury Picture Gallery - 8:34am
Nick Fury 8:28am
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Stalag 17 8:23am
Secret Origins Of Colonel Gideon Fate.Doc Savage: 8:13am
Gideon Fates Legacy Date Files.SS MARIKO’S WAY Feb 1
Notification sent. Dismiss
Colonel Gideon Fate
Colonel Gideon Fate
Secret Origins of Colonel Gideon Fate.
BY Joseph Gilbert Thompson and Carl Edward Thompson.
A Maveric Lion Production.1973-2007-TM.(c)
Group settings
Colonel Gideon Fate, fictional character whose real name is Gideon Fate, Jr., is a, surgeon, scientist, adventurer, inventor, explorer, researcher, and musician — a renaissance man. A team of scientists assembled by his father Gideon Fate ,Senior trained his mind and body to near-superhuman abilities almost from birth, giving the Omega Warriors or Alpha Omega Warriors, great strength and endurance, a photographic memory, mastery of the martial arts, Samurai and vast knowledge of the sciences. The Omega Warriors, whose origins extend back in one form or another-various members of the Fate House-Stephan Ulyseas Fate, within the 18th Century. Ulyseas Alexander Gideon Fate, within the late 19th Century. Colonel Gideon Fate- a combat series that portrayed the cigar-chomping Omega Warrior as leader of an elite U.S. Army unit, Special Forces Omega Warrior branch. It was there then. during the Third World War, during the free worlds war with the Kalladon –a evil Super Warriors, opposite to the Omega Warriors- Sgt.Gideon Fate, teamed up the men and women ,he later. Assembles as his team of adventurers.
Fate is trained as a paratrooper, a Ranger (commando), a demolitions expert, and a vehicle specialist (including aircraft and seagoing vessels). He has received Green and Black Beret Special Forces training, as a part of his regular Alpha Omega Warrior Program...
Gideon Fate, like many of his family members-many also, Omega Warriors, use various known and hidden bases of Operations all over the world. Some hidden on tropical islands in the South Pacific. others in hidden locations in the Artic and Antarctic. Some located on Fate Island, around New York City ,Los Angeles and Philadelphia. The Fates also can various Bases of their close associations with Sarkhon Enterprise, Inc. if necessary. Fate Enterprise, Inc was various public headquarters, located in various buildings-Skyscrapers, like the Fate Tower in New York and Fate Enterprises Tower in La. The Fate Research Center, located out on Fate Island, just outside the New York’s Eastern Sea board, within the Atlantic Ocean, is much of the companies more secret and dangerous experiments are conducted. Sometimes Admiral Sebastian Noland, the third and his HMS Leviathon uses this as a secret port of call, to harbor his fantastic super submarine-invented by his ancestor the original Admiral Sebastian Noland.
Later on,Sgt.Gideon Fate,now a Colonel is a Super-cool spy,working for The United World Intelligence Agency.Fate,becomes involved in a series of adventures,trying to foil the many secret,terrorist operations of foreign agents and the many nations governed by the Kaladan.At some time,Colonel resigns,because of one of the operations got a girl-Victoria Littlefeild,he in love killed.His arch enemy Deacon Cross-another Omega Warrior-no longer working for the free world,but the otherside was involved. Fate is one of several generations of Alpha-Omega Warriors or simply known Omega Warriors-a top secret genetic /Eugenics Program, partially funded by Professor Thuzan Thune and his Sarkhon Enterprise, Inc, to help defend mankind from any internal or external threat, not directly handled by the Legion of Time-Sorcerers on this Earth. He resides on the top (86th) floor of a New York City skyscraper, implicitly the Fate Enterprises, Inc, reached by a private high-speed elevator. Colonel Gideon Fate owns a fleet of cars, trucks, aircraft, and boats which he stores at a secret hangar on the Hudson River, and another located with the secret made island known as Fate Island-located somewhere off the eastern coast of the United States of America. Colonel Gideon Fate-a product of several generations of supermen and super women, also is part of a family of individual comprising Omega-Warriors, plus a team of the world’s greatest adventures and heroes of his era.
Simon Quade-a British secret agent, who often works with Colonel Gideon Fate.
His partner is Johnathan MacCloud-an American C.I.A Agent and jack of all trades-who created anything out of any thing else needed to get out of a situation or predicament-.a sort of MacGiver type character.
Mike (Michael Kelly) MacKloskey-New York Cab driver. Grew up the youngest of an Irish family.
Patrick Doughan-hulking engineer type.
Dakota Smith-a sort of modern day Indiana Jones.
Colonel Gideon Fate-Alpha/Omega Warrior. Superman hero-sort of similar to Tom Strong, Tom Swift, Dereck Flint. and Doc Savage all rolled into one. Located within the Maveric Comic Universe.
Doc Savage has influenced the creation and development of other fictional heroes, including Superman, Batman and Buckaroo Banzai. Both Alan Moore's Tom Strong and Warren Ellis's Doc Brass are closely modeled on Doc Savage. Sam Beckett from the TV series Quantum Leap also shares many similarities with Savage. I modeled this Colonel Gideon Fate to be a modern mixtures of the characters above, plus the character in the movies Our Man Flint is a 1966 action film which stars James Coburn as Derek FlintIn Like Flint is a 1967 sequel to the spy film, Our Man Flint (1966). James Coburn returns to the role of Derek Flint.
Gideon Fates assistants are patterned after Simon Quade-a hero James Bond 007 is a fictional British agent[1] created in 1952 by writer Ian Fleming, featured in twelve novels, two anthologies, and a film series.[2] .plus Simon Templar, a fictional character created by Leslie Charteris and the protagonist of a series of stories and novels entitled, The Saint. literary character-a detective, Simon Templar—a Robin Hood-like adventurer with a penchant for disguise. and The Man from U.N.C.L.E. was an American television series that ran on NBC from September 22, 1964, to January 15, 1968, for 105 episodes (see 1964 in television and 1968 in television). The first season was broadcast in black and white. [1] The series centered on a two-man troubleshooting team for a covert espionage organization: American Napoleon Solo (Robert Vaughn), and Russian Illya Kuryakin (David McCallum). Leo G. Carroll played Alexander Waverly, the British head of the organization.
Angus MacGyver (known to his friends as MacGyver or "Mac") who favoured brain over brawn in order to solve desperate problems. MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife and duct tape and the usual coincidence of being locked up in a room full of useful materials. MacGyver is a United States adventure television series, produced in Canada, about the laid-back, extremely resourceful secret agent Angus MacGyver played by Richard Dean Anderson.
Dr. Henry "Indiana" Jones, Jr.[1] (born July 1, 1899 in Princeton, New Jersey), most famously known as Indiana Jones or Indy, and known as Henri Defense during World War I,[3] is a fictional professor of archaeology, adventurer, and the main protagonist of the 1981 adventure film Raiders of the Lost Ark, its prequel (Indiana Jones and the Temple of Doom) and sequels (Indiana Jones and the Last Crusade and Indiana Jones and the Kingdom of the Crystal Skull). Jones is notable for his trademark bullwhip, fedora, leather jacket, and fear of snakes. From a young age, his observations of many major people and events of the early 20th Century would have a major effect on his later life as an archaeologist.
Colonel Gideon Fate-Alpha/Omega Warrior. Superman hero-sort of similar to Tom Strong, Tom Swift, Derreck Flint. and Doc Savage all rolled into one. Located within the Maveric Comic Universe.
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· Maveric Entertainment Group, Inc.
All contents ™ and © 2007 Maveric Characters, Inc., unless otherwise noted herein. All rights reserved.
· COPYRIGHT AND TRADEMARK NOTICES
Except as noted, all books, titles, characters, character names, slogans, logos, and related indicia are trademarks of and copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved.
· Maveric Enterprises, Inc.
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All contents ™ and © 2007 Maveric Characters, Inc., unless otherwise noted herein. All rights reserved.
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Colonel Gideon Fate 12:02pm
In Like Flint 8:51am
Our Man Flint 8:49am
Sgt. Fury and his Howling Commandos 8:39am
Nick Fury Picture Gallery - 8:34am
Nick Fury 8:28am
S.H.I.E.L.D 8:26am
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Secret Origins Of Colonel Gideon Fate.Doc Savage: 8:13am
Gideon Fates Legacy Date Files.SS MARIKO’S WAY Feb 1
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Colonel Gideon Fate
Colonel Gideon Fate
Secret Origins of Colonel Gideon Fate.
BY Joseph Gilbert Thompson and Carl Edward Thompson.
A Maveric Lion Production.1973-2007-TM.(c)
Group settings
Colonel Gideon Fate, fictional character whose real name is Gideon Fate, Jr., is a, surgeon, scientist, adventurer, inventor, explorer, researcher, and musician — a renaissance man. A team of scientists assembled by his father Gideon Fate ,Senior trained his mind and body to near-superhuman abilities almost from birth, giving the Omega Warriors or Alpha Omega Warriors, great strength and endurance, a photographic memory, mastery of the martial arts, Samurai and vast knowledge of the sciences. The Omega Warriors, whose origins extend back in one form or another-various members of the Fate House-Stephan Ulyseas Fate, within the 18th Century. Ulyseas Alexander Gideon Fate, within the late 19th Century. Colonel Gideon Fate- a combat series that portrayed the cigar-chomping Omega Warrior as leader of an elite U.S. Army unit, Special Forces Omega Warrior branch. It was there then. during the Third World War, during the free worlds war with the Kalladon –a evil Super Warriors, opposite to the Omega Warriors- Sgt.Gideon Fate, teamed up the men and women ,he later. Assembles as his team of adventurers.
Fate is trained as a paratrooper, a Ranger (commando), a demolitions expert, and a vehicle specialist (including aircraft and seagoing vessels). He has received Green and Black Beret Special Forces training, as a part of his regular Alpha Omega Warrior Program...
Gideon Fate, like many of his family members-many also, Omega Warriors, use various known and hidden bases of Operations all over the world. Some hidden on tropical islands in the South Pacific. others in hidden locations in the Artic and Antarctic. Some located on Fate Island, around New York City ,Los Angeles and Philadelphia. The Fates also can various Bases of their close associations with Sarkhon Enterprise, Inc. if necessary. Fate Enterprise, Inc was various public headquarters, located in various buildings-Skyscrapers, like the Fate Tower in New York and Fate Enterprises Tower in La. The Fate Research Center, located out on Fate Island, just outside the New York’s Eastern Sea board, within the Atlantic Ocean, is much of the companies more secret and dangerous experiments are conducted. Sometimes Admiral Sebastian Noland, the third and his HMS Leviathon uses this as a secret port of call, to harbor his fantastic super submarine-invented by his ancestor the original Admiral Sebastian Noland.
Later on,Sgt.Gideon Fate,now a Colonel is a Super-cool spy,working for The United World Intelligence Agency.Fate,becomes involved in a series of adventures,trying to foil the many secret,terrorist operations of foreign agents and the many nations governed by the Kaladan.At some time,Colonel resigns,because of one of the operations got a girl-Victoria Littlefeild,he in love killed.His arch enemy Deacon Cross-another Omega Warrior-no longer working for the free world,but the otherside was involved. Fate is one of several generations of Alpha-Omega Warriors or simply known Omega Warriors-a top secret genetic /Eugenics Program, partially funded by Professor Thuzan Thune and his Sarkhon Enterprise, Inc, to help defend mankind from any internal or external threat, not directly handled by the Legion of Time-Sorcerers on this Earth. He resides on the top (86th) floor of a New York City skyscraper, implicitly the Fate Enterprises, Inc, reached by a private high-speed elevator. Colonel Gideon Fate owns a fleet of cars, trucks, aircraft, and boats which he stores at a secret hangar on the Hudson River, and another located with the secret made island known as Fate Island-located somewhere off the eastern coast of the United States of America. Colonel Gideon Fate-a product of several generations of supermen and super women, also is part of a family of individual comprising Omega-Warriors, plus a team of the world’s greatest adventures and heroes of his era.
Simon Quade-a British secret agent, who often works with Colonel Gideon Fate.
His partner is Johnathan MacCloud-an American C.I.A Agent and jack of all trades-who created anything out of any thing else needed to get out of a situation or predicament-.a sort of MacGiver type character.
Mike (Michael Kelly) MacKloskey-New York Cab driver. Grew up the youngest of an Irish family.
Patrick Doughan-hulking engineer type.
Dakota Smith-a sort of modern day Indiana Jones.
Colonel Gideon Fate-Alpha/Omega Warrior. Superman hero-sort of similar to Tom Strong, Tom Swift, Dereck Flint. and Doc Savage all rolled into one. Located within the Maveric Comic Universe.
Doc Savage has influenced the creation and development of other fictional heroes, including Superman, Batman and Buckaroo Banzai. Both Alan Moore's Tom Strong and Warren Ellis's Doc Brass are closely modeled on Doc Savage. Sam Beckett from the TV series Quantum Leap also shares many similarities with Savage. I modeled this Colonel Gideon Fate to be a modern mixtures of the characters above, plus the character in the movies Our Man Flint is a 1966 action film which stars James Coburn as Derek FlintIn Like Flint is a 1967 sequel to the spy film, Our Man Flint (1966). James Coburn returns to the role of Derek Flint.
Gideon Fates assistants are patterned after Simon Quade-a hero James Bond 007 is a fictional British agent[1] created in 1952 by writer Ian Fleming, featured in twelve novels, two anthologies, and a film series.[2] .plus Simon Templar, a fictional character created by Leslie Charteris and the protagonist of a series of stories and novels entitled, The Saint. literary character-a detective, Simon Templar—a Robin Hood-like adventurer with a penchant for disguise. and The Man from U.N.C.L.E. was an American television series that ran on NBC from September 22, 1964, to January 15, 1968, for 105 episodes (see 1964 in television and 1968 in television). The first season was broadcast in black and white. [1] The series centered on a two-man troubleshooting team for a covert espionage organization: American Napoleon Solo (Robert Vaughn), and Russian Illya Kuryakin (David McCallum). Leo G. Carroll played Alexander Waverly, the British head of the organization.
Angus MacGyver (known to his friends as MacGyver or "Mac") who favoured brain over brawn in order to solve desperate problems. MacGyver's main asset is his practical application of scientific knowledge and inventive use of common items—along with his ever-present Swiss Army knife and duct tape and the usual coincidence of being locked up in a room full of useful materials. MacGyver is a United States adventure television series, produced in Canada, about the laid-back, extremely resourceful secret agent Angus MacGyver played by Richard Dean Anderson.
Dr. Henry "Indiana" Jones, Jr.[1] (born July 1, 1899 in Princeton, New Jersey), most famously known as Indiana Jones or Indy, and known as Henri Defense during World War I,[3] is a fictional professor of archaeology, adventurer, and the main protagonist of the 1981 adventure film Raiders of the Lost Ark, its prequel (Indiana Jones and the Temple of Doom) and sequels (Indiana Jones and the Last Crusade and Indiana Jones and the Kingdom of the Crystal Skull). Jones is notable for his trademark bullwhip, fedora, leather jacket, and fear of snakes. From a young age, his observations of many major people and events of the early 20th Century would have a major effect on his later life as an archaeologist.
Colonel Gideon Fate-Alpha/Omega Warrior. Superman hero-sort of similar to Tom Strong, Tom Swift, Derreck Flint. and Doc Savage all rolled into one. Located within the Maveric Comic Universe.
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Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics, Maveric Entertainment Media,
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Except as noted, all books, titles, characters, character names, slogans, logos, and related indicia are trademarks of and copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved.
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All contents ™ and © 2007 Maveric Characters, Inc., unless otherwise noted herein. All rights reserved.
Maveric Comics TRADEMARKS.
The Maveric Lion logo is a trademark of copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved. .
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‘’Life With Jonesie”” is a trademark of ’Life With Jonesie’’ Comics.
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Sunday, February 17, 2008
Undersea Adventures of the HMS Leviathon. by Joseph Gilbert Thompson and Carl Edward Thompson

Undersea Adventures of the HMS Leviathon. by Joseph Gilbert Thompson and Carl Edward Thompson
The HMS Leviathon. is a super submarine, simular to Voyage to the Bottom of the Sea is a science fiction film produced and directed by Irwin Allen. state-of-the-art atomic submarine Seaview ,both in the movie and tv series, and Twenty Thousand Leagues Under the Sea is a classic science fiction novel by French writer Jules Verne .Admiral Sebastian Noland and the heroic crew of the HMS Leviathon a top secret base of operations on a mysterious island, as a their home known as Noland’s Island. There at their main headquarters is used as a central headquarters for the Noland Institute for Scientific Research and the Noland naval forces operations. It is also a link to the undersea super city known as New Atlantis. It exists with the shared Maveric Universe of Professor Thuzan Thune Sarkhon, Colonel Gideon Fate, The Legion of Time Sorcerers, and The fantastic Dysonsphere World of Terra-Prime and so on.
Similar to the League of Extraordinary Gentlemen and Wold Newton material. Admiral Sebastian Noland and the heroic crew of the HMS Leviathon is similar to Captain Nemo and the crew of the Nautalus, mixed Admiral Harriman Nelson and the crew of the SRRN Seaview. Professor Thuzan Thune Sarkhon stands in for Professor Pierre Aronnax, mixed Doctor Who, standed on 19th Century earth. Ulyseas Alexander Gideon Fate is Ned Land, mixed Doc Savage and Derrick Flint.
Edit
The Undersea Adventures of the HMS Leviathon.
The HMS Leviathon. is a super submarine, simular to Voyage to the Bottom of the Sea is a science fiction film produced and directed by Irwin Allen. state-of-the-art atomic submarine Seaview ,both in the movie and tv series, and Twenty Thousand Leagues Under the Sea is a classic science fiction novel by French writer Jules Verne (1828–1905),designed and built by Admiral Sebastian Noland in the late 19th Century. Using mostly alien technology, much based on Sarkhon Enterprise,Inc, this undersea vessel becomes a mysterious legend around the world, that inspired Jules Verne to create the fictional character of fictional Captain Nemo and his fantastic submarine, Nautilus, as seen by one of his passengers, Professor Pierre Aronnax.
Admiral Sebastian Noland and the heroic crew of the HMS Leviathon a top secret base of operations on a mysterious island, as a their home known as Noland's Island. There at their main headquarters is used as a central headquarters for the Noland Institute for Scientific Research and the Noland naval forces operations. It is also a link to the undersea super city known as New Atlantis. This concept, partially inspired by the works of Julse Vern, TV and movies series based on his famous novel Twenty Thousand Leagues Under the Sea (1870) and movies 20,000 Leagues Under the Sea (1954). Mysterious Island (1961) Captain Nemo and the Underwater City (1969), The League of Extraordinary Gentlemen,, 20,000 Leagues Under the Sea (1997),
The HMS Leviathon. is a super submarine, Admrel Sebastian Noland and the heroic crew of the HMS Leviathon a top secret base of operations on a mysterious island, as a their home known as Noland's Island. Captain Nemo hated war, but used his hate to destroy other ships of war. Noland, is more Admiral Harriman Nelson, out explore the unknown he finds in depths of the sea, while fighting the evils of mankind. Like Captain Nemo, Admiral Sebastian Noland has no home and no identify (The identity of Admiral Sebastian Noland begins with him and is passed to his children .Whoever he was, is unknown, he might have lost his family-his wife and children like Captain Nemo. Under the sea Admiral Noland found a new life and a new course to life for. Noland was free-spirited and inventive son of a shipbuilder and research scientist. His father was similar to the name who one day change his life and set the dystiny ,not only of him, but Noland’s Family for decades to come. He seems to have encountered Professor Thuzan Thune Sarkhon, along the Alpha Omega Warrior Ulyseas Alexander Gideon Fate and at some sort, who helped escape his imprisonment by enemies of the free world. The Atlantean Time Sorcerer, also helped Noland design and build the HMS Leviathon.), but he is also a pirate, and has developed amazing technology. Admiral Sebastian Noland works for the various people similar to Sarkhon Enterprise, Inc. despite his general loathing of the crown governments of the world; he thinks he can transform the world into a better place...
He has adventures, all over the world, becoming involved in the various world events. Admiral Sebastian Noland and the heroic crew of the HMS Leviathon. encounter carnivorous monsters, bloodthirsty pirates, and the mad genius of Captain Zachary Drakhar.- Sebastian Noland’s nemesis. was a career naval officer, about age 65 or so. Admiral Sebastian Noland about 50 is strong willed, forceful, and not used to being questioned about his decisions. the youngest four star admiral in US Naval history.He is One of the world's foremost marine biologists. Sebastian Noland retired from the active-duty Navy at some point prior to the beginning of the series ,possibly after his wife Helainna and young son Horaishio died.He formed the Noland Institute for Marine Research, which is headquartered on Nolan’s Island,with the help of Professor Thuzan Thune Sarkhon and Ulyseas Alexander Gideon Fate.
His great grandson .Admiral Sebastian Noland, the third, also works with Professor Thuzan Thune Sarkhon, along the Alpha Omega Warrior Colonel Gideon Fate. The HMS Leviathon still used Nolan’s Island and the Undersea City of New Atlantis, as its base of operations.
Admiral Sebastian Noland noted for his ability to inspire and bring out the best in his men, to the point that it gained a name: "The Noland Touch". Sebastian Noland the sixth of eleven children, of a family of wealth and power.
The HMS Leviathon hull was designed to withstand a depth of 3600 feet (1 km), and in one episode survived a depth excursion approaching 5000 feet (1.5 km). The HMS Leviathon Control Room, previously located amidships directly beneath the conning tower, was moved forward to connect directly with the Observation Room, and a large hangar bay was added to the bow, beneath the Observation Room/Control Room combination.This housed a variety of undersea craft,from the Flying Submarine craft to the Undersea Fighter Squadron.
Undersea Adventures of the HMS Leviathon.
The HMS Leviathon. is a super submarine, Admiral Sebastian Noland and the heroic crew of the HMS Leviathon a top secret base of operations on a mysterious island, as a their home known as Noland’s Island. There at their main headquarters is used as a central headquarters for the Noland Institute for Scientific Research and the Noland naval forces operations. It is also a link to the undersea super city known as New Atlantis.
The HMS Leviathon. is a super submarine, Admrel Sebastian Noland and the heroic crew of the HMS Leviathon a top secret base of operations on a mysterious island, as a their home known as Noland’s Island.
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I hate to post message up, but I could not find a link page here-so to tell about I post this up. I posted a few various logo designs you might want to look over. And there links to various groups-hey if you come over, you’ll never know what’s there...pligrims
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Group name Maveric Entertainment Group
Description Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics,Maveric Entertainment Media,
Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics,Maveric Entertainment Media,
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Maveric Entertainment, Inc All right reserved.
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All contents ™ and © 2007 Maveric Characters, Inc., unless otherwise noted herein. All rights reserved.
COPYRIGHT AND TRADEMARK NOTICES
Except as noted, all books, titles, characters, character names, slogans, logos, and related indicia are trademarks of and copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved.
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Maveric Comics TRADEMARKS.
The Maveric Lion logo is a trademark of copyright Maveric Comics and/or Maveric Lion Productions, an imprint of Maveric Entertainment, Inc All right reserved. .
Idiots is a trademark of Idiots Productions.Inc.
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All right reserved
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unless otherwise noted herein. All rights reserved.
.
Twenty Thousand Leagues Under the Sea - Wikipedia, the free...
Twenty Thousand Leagues Under the Sea is a classic science fiction novel by French writer Jules Verne (1828–1905), published in 1870 under the title 20000 lieues sous les mers (20,000 Leagues Under the Sea). Besides his original appearance in Twenty Thousand Leagues Under the Sea and The Mysterious Island, Captain Nemo also appears in numerous other works though none written by Jules Verne, and all works were created decades after the original books:
en.wikipedia.org/wiki/Twenty_Thousand_Leagues_Under_the_Sea - 69k -
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1hr 35min
Genres:
Action,Sci-Fi
Release:
1996
Director:
Michael Anderson
Distributor:
Sterling Entertainment Group
Starring:
Richard Crenna, Julie Cox, Ben Cross ...more
Synopsis: Michael Anderson directed this TV movie version of Jules Verne's oft-adapted science fiction classic 20,000 Leagues Under the Sea. Richard Crenna stars as Henry Aronnax, a marine biologist, who, along with his crew, must confront the maniacal genius Captain Nemo (Ben Cross), helmsman of the Nautilus. Paul Gross and Julie Cox also star. This film should not be confused with the other 20,000 Leagues Under the Sea TV movie that aired the same year and starred Michael Caine and Patrick Dempsey. ~ Matthew ... Full Synopsis
various movie posters and books cover .
20000 LEAGUES UNDER THE SEA POSTER
600 x 472 - 78k
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20000 Leagues Under the Sea
275 x 400 - 61k - jpg
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20000 Leagues Under the Sea.
233 x 350 - 20k - jpg
www.maudnewton.com
20,000 Leagues Under the Sea is a 1954 film starring Kirk Douglas as Ned Land, James Mason as Captain Nemo, Paul Lukas as Professor Aronnax and Peter Lorre as Conseil. The film has become the most well-known adaptation of the book of the same name by Jules Verne.
Taglines:
Captain Nemo: The Fantastic History of a Dark Genius
"Most readers know Capain Nemo only as the enigmatic protagonist of Jules Verne's classic novel 20,000 Leagues Under the Sea. But what if Nemo was a real man, whose actual life was more fantastic and adventurous than all the fictions it inspired? Here is the epic tale of Andre Nemo, the man behind the myth. The free-spirited and inventive son of a French shipbuilder, Nemo goes to sea as a cabin boy, faces marauding pirates and bloodthirsty sharks, is marooned for years on a mysterious island, battles prehistoric monsters long believed extinct, journeys to the center of the Earth, balloons across Africa, escapes from Arab slavers, discovers the fabled city of Timbuktu, endures a plague of locusts, survives the Charge of the Light Brigade, tends to the wounded with Florence Nightingale, is pressed into service by the ruthless Robert the Conqueror, and, ultimately, wages war on War itself as the captain of his greatest creation: the legendary underwater vessel known as the Nautilus. Captain Nemo is also the story of Nemo's childhood friend, Jules Verne, who would bestow immortality upon the captain's exploits, and of the remarkable woman they both loved to the very end."
Voyage to the Bottom of the Sea
From Wikipedia, the free encyclopedia
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Voyage to the Bottom of the Sea
1961 movie poster
Directed by Irwin Allen
Produced by Irwin Allen
Written by Irwin Allen &
Charles Bennett
Starring Walter Pidgeon
Joan Fontaine
Barbara Eden
Peter Lorre
Robert Sterling
Michael Ansara
Music by Paul Sawtell and Bert Shefter
Cinematography Winton Hoch
Distributed by 20th Century Fox
Release date(s) July 12, 1961
Running time 105 min
Country USA
Language English
All Movie Guide profile
IMDb profile
This article is about the original film. For the spin off TV series, see Voyage to the Bottom of the Sea (TV series)
Voyage to the Bottom of the Sea is a science fiction film produced and directed by Irwin Allen. The film was released in 1961 by 20th Century Fox. The story was written by Irwin Allen and Charles Bennett. Walter Pidgeon starred as Admiral Harriman Nelson, with Robert Sterling as Captain Lee Crane. The film had a supporting cast including Joan Fontaine, Barbara Eden, Michael Ansara and Peter Lorre. The theme song was sung by Frankie Avalon, who also appeared in the film.
Voyage to the Bottom of the Sea (TV series)
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Voyage to the Bottom of the Sea
Cover art from the 2006 DVD release of the 1st season of Voyage to the Bottom of the Sea showing stars Richard Basehart (l) and David Hedison, with the submarine, Seaview (center)
Format Science fiction
Created by Irwin Allen
Starring Richard Basehart
David Hedison
Bob Dowdell
Henry Kulky
Terry Becker
Del Monroe
Arch Whiting
Paul Trinka
Alan Hunt
Richard Bull
Paul Carr
Country of origin United States
No. of episodes 110
Production
Running time Approx. 60 minutes
Broadcast
Original channel ABC
Original run September 14, 1964 – March 31, 1968
External links
IMDb profile
TV.com summary
Voyage to the Bottom of the Sea was a 1960s American Science Fiction television series based on the 1961 film of the same name. Both were created by Irwin Allen, which enabled the movie's sets, costumes, props, special effects models, and sometimes footage, to be used in the production of the television series. Voyage to the Bottom of the Sea was the first of Irwin Allen's four science fiction television series. The shows main theme was underwater adventure.
Voyage was broadcast on ABC from September 14, 1964 to March 31, 1968, and was the decade's longest-running American science fiction television series with continuing characters. The 110 episodes produced included 32 shot in black and white (1964–65), and 78 filmed in color (1965–68). The first two seasons took place in the then future of the 1970s. The second two seasons took place in the 1980s. The show starred Richard Basehart and David Hedison.
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Welcome to Maveric Entertainment Group. Whether you are a manager, member, or visitor here, we hope you enjoy this MSN group. Maveric Entertainment Group-links to all things Maveric Comics, Maveric Entertainment Media,
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